I still cant toggle to crouch. I still have game breaking visual glitches constantly that go away every time I open the menu and come back randomly. The empty apartments across the city with 0 openable doors, or doors that lead to an empty abyss of a broken game. I thought this game would break the pre-order curse. I thought it would be decent at launch, 6 months later and the game is still broken. This is absolutely unacceptabvle from a multi billion dollar corporation that had this game in developement for over 10 years.
Badly optimized, poor performance, the lacking of gameplay mechanics and interaction with the world make it boring, and the combat gets to be repetitive due to really short enemy diversity. I give it a try once in a while but always quit it after a couple of hours as it keeps being a boring mess.
This is so definitely much a console game that it doesn't even try to be anything else.
Graphically, it's quite pretty; there again, most current generation title are exactly that as well. So that's something to discount.
Options I've seen so far are extrememly limited. Want to make the character your own? Well, you're outta luck here. Seems so far my options are limited to what I don't really want to do, so RPG.. Definitely not.
And the controls. My god, the controls! You're running the game with a mouse, so when the menu pops up and forces you to do something, guess what? It's a couple of keyboard keys to drive this.
You want to do something to something? Well, hold one key down, then press another one way across the keyboard (completely independently of the keys you use for the normal menu, or to move or otherwise interact).
It's enough to break the suspension of disbelief, and at places, I find myself coming right out of the action, and trying to do finger yoga with the keyboard and staring at the keys with half an eye on the screen to make sure that things haven't moved there while I've been trying to find and wrangle the right keys.
This game makes me sad. The world is beautiful and the story is intriguing, but its mechanics are so abysmal that it robs me of any desire to play it. Combat is simply abysmal; every enemy is a bullet sponge so your stealth and tactics don't matter, but you can just keep chugging your near-infinite inventory of health consumables until you win. Every combat is a chore and you absolutely never feel like you're a tough and cool street samurai.
Everything about the UI is terrible. It's filled with inconsistencies; sometimes your clothing can be managed from the base inventory screen, but sometimes you have to go to your backpack to equip an item. The map would be cool except different icons appear and disappear at different zoom levels, seemingly at random, sometimes in different locations. The whole thing is just a mess.
The one bright spot is the story; it's a pretty typical Cyberpunk tale, but it's told through well-acted cut scenes. But even there, the game's mechanics are simply bad. Some dialogue options are timed, some are not, and there's no clear reason why. It doesn't seem to matter anyway because the story is completely on rails; the responses you choose allow you to ask more questions but don't allow you to change the course of events.
CDPR may be able to fix some of these flaws and make the game actually fun, but in its current state it isn't worth buying.
At its current state the game feels like an early access project, tons of game breaking bugs, glitches and terrible pc controls optimizacion, the story feels rushed and it's definitely not immersive at all. There is an incredibly ammount of missing content.
I bought the game cause I'm madly in love with the Witcher 3, the way the story develops and the ammount of freedom when it comes to complete every single quest is amazing, also the world feels endless and every quest is unique.
Thinking that the same team is behind Cyberpunk I expected something better or at least similar in terms of writing, freedom and character development. Instead we got a Grand Theft Auto/Fallout 4 hybrid with tons of repettitve an incredibly boring never-ending side missions. Quantity does no equal quality.
Everything's feels rushed, forced and irrelevant, every decision is meaningless (Fallout 4 all over again). But don't get me wrong the game looks amazing and the city is majestic, but somehow it feels empty, it's incredible how Night City is filled with npcs but somehow is completely dead, there's no soul in this game, it needs at least a couple of years and great dlc content to give this game the soul that so desperately needs.
Knowing CD Projekt they will fix and improve the game immensely, just like they did with the Witcher 3, to the point to be considered a masterpiece, but it will take a really good amount of time.