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Cultist Simulator

已在库内

3.8/5

( 125 Reviews )

3.8

125 Reviews

中文(简体), English & 1 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Cultist Simulator
介绍
逐忌宝,唤异神,创密教。 《密教模拟器 (Cultist Simulator)》是一款有关天启与渴慕的游戏,来自《堕落伦敦 (Fallen London)》与《无光之海 (Sunless Sea)》的制作人 Alexis Kennedy。玩家将扮演一名探索邪恶奥秘之人,而背景则设立在一个拥有隐世诸神与多重秘史的世界的1920年代。或许,你是想追求知识、力量、美貌或者复仇,又或许,你不过是想了解隐藏在世界表皮之下的色彩。 在这部 roguelike 式的叙事卡牌游戏中,你所找到的事物将会永久地改变你。你每时每刻所做的选择,不仅仅只是在推动剧情发展,而是在塑造剧情本身。...
评论
50 %
推荐
Eurogamer
Recommended
PC Gamer
85/100
Screen Rant
4/5 stars
用户评论

3.8/5

( 125 Reviews )

3.8

125 Reviews

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产品详细信息
2018, Weather Factory, ...
系统要求
Windows 7 / 8 / 10, 2GHz or better, 1 GB RAM, 1280x768 minimum resolution, Version 9.0c, 500 MB avai...
DLC
Cultist Simulator: Original Soundtrack, Cultist Simulator: The Ghoul, Cultist Simulator: The Dancer,...
Time to beat
18.5 hMain
40 h Main + Sides
109.5 h Completionist
31.5 h All Styles
介绍

逐忌宝,唤异神,创密教。





《密教模拟器 (Cultist Simulator)》是一款有关天启与渴慕的游戏,来自《堕落伦敦 (Fallen London)》与《无光之海 (Sunless Sea)》的制作人 Alexis Kennedy。玩家将扮演一名探索邪恶奥秘之人,而背景则设立在一个拥有隐世诸神与多重秘史的世界的1920年代。或许,你是想追求知识、力量、美貌或者复仇,又或许,你不过是想了解隐藏在世界表皮之下的色彩。

在这部 roguelike 式的叙事卡牌游戏中,你所找到的事物将会永久地改变你。你每时每刻所做的选择,不仅仅只是在推动剧情发展,而是在塑造剧情本身。

成为一名无形之术的学者。搜寻梦境,找到那些会扭曲心智的仪式。合成物品,召唤灵体。向无辜者灌注你的思想。作为新时代的先驱者来攫夺属于你的一席之地。

主要内容

在约莫20-40个小时的游戏时长中,你可以:

  • 在这个充满野心,食欲与厌恶的洛夫克拉夫特式的复杂世界之中,通过组合卡牌来讲述属于你的故事。腐蚀你的朋友。进食你的敌人。历史并非只有一重。

  • 成立密教,追奉赤杯、双生巫女,或者白日铸炉。招募信徒,然后将他们提升为门徒,令其成为你麾下的窃贼,研究者与爪牙。利用你的门徒,靠他们供养自己——或者沦为他们的给养。

  • 揭晓奥秘,解开那些不为人知的秘密。翻译魔法书,收集其中的秘密传承。寻找并劫掠被星辰击碎的神殿。刺探司辰的领域,在祂们麾下赢得一席之地。或许,如果你足够狡黠,甚至能够一瞥漫宿的真容。

  • 用智力战胜敌手,调查人员以及越来越起疑的当局。你自己被改变的胃口很可能会迫使你做出令人憎恶的行为,但你的大业绝对不能停下。

  • 剧情驱动的继承系统能使你超越死亡。或许,你的后继者能够完成魂之埚仪式。或许,他们会在愉快的日常工作中获得安宁。又或许,他们能够带来拂晓。

社交媒体


所有成就
包含内容
内容
Standard Edition
Anthology Edition
原声音乐(WAV)
原声音乐
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
18.5 hMain
40 h Main + Sides
109.5 h Completionist
31.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11.0+)
发行时间:
{{'2018-05-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
317 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
русский
音频
文本
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用户评论

Posted on: August 3, 2018

reveurciel

验证所有者

游戏: 3 评论: 1

Strangely addictive

This is not a 5 star game but it is nearly perfect for me. Frustrating at times but well worth exploring. I have had a lot of fun learning how to survive and win the game. As there are different ways to do that I am quite happy to start afresh and play again. When I first started playing I died, went mad or was imprisoned a lot but I kept coming back wanting to see more of the world that Weatherfactory has created. You need to love reading and experimenting; learn methods to survive; delve deeper into the Mansus; deal with multiple menaces ... all against the clock. Fortunately there is a pause button so you can stop, read and consider what to do next. Some steps are not obvious and I admit to finding guides on how to do certain things but other people worked these things out so it is not impossible to learn without help. I recommend manually removing cards from the verbs as otherwise they can mess up your table. There is meant to be an autostack but it isn't perfect, depleted cards tend to go back to your neat stack of health, passion or reason. I think they return to the slot they occupied before you used them and the game doesn't remember where things were if you return to a saved game. So there are flaws but it has been worth the time I have spent playing.


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Posted on: October 31, 2018

Kismet1980

游戏: 评论: 13

Brilliant and spellbinding

Clever game, its fantastic and you really cannot imagine what the play really is until you've tried it


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Posted on: December 6, 2018

Berlichigen

游戏: 0 评论: 1

The Lovecraftian Puzzle

For those who don't know: The game is a card puzzle. with lore, its mechanics are the game. It has a really good storytelling through the mechanics as well, discovering pieces and figuring how the game works, playing with emotions, people like pieces of cards(pun intended). You are a cult leader, it has the aspect of the delusional and slow pace at the beginning, you're not in control of everything, and you're not sure what will happen nor if you can summon god-like creatures. The game has some issues: It's not for everyone, the flavor texts are wonderful to read, but you don't know if it's a new piece of text or not, and when you play like a constant managing in a stress situation that doesn't fit well with the text as we want to move fast in the game. Cultist Simulator has RNG but isn't that big of an issue when you have the knowledge of some mechanics to counter effect those problems. The real issue is dying in this game, a part of the joy is figuring out what to do but when you're replaying the game this doesn't have an effect, you'll only grind to the part you ended.


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Posted on: January 9, 2019

usernameforgog

验证所有者

游戏: 114 评论: 3

Trust me, we're a spiritual organization

The game is sometimes a struggle. Let me get that out of the way first. The RNG can be brutal, and it can be really grindy to get even one ascension ending. However, the unique aspects of the game push it towards a glowingly positive review for me. Contrary to what "five stars" implies, I don't think the game is perfect. In fact, in many ways it's extremely frustrating. However, what the game does with it's lore, worldbuilding, writing, and systems driven unveiling of the ticking of it's internal machinery is washes away my sensible criticisms of the games very real failings. I'm happy to have played this, even if I did have to play an extra 3 hours to beat the endgame because I didn't have a mirror. Play the game you square.


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Posted on: December 31, 2018

LordDavenport

验证所有者

游戏: 20 评论: 1

Wierdly like FTL

Honestly, this game feels like a Lovecraftian remake of FTL with more emphasis on writing. A semi realtime resource management game(seems like you should be either paused or in fastforward, no middle ground). Admittedly the actual goal of the game is far more obscure, and you don't have an obvious constant direction of progression. Still, much like FTL you have to play a few runs before the actual strategy becomes clear. Even more so in fact, as entire parts of the game are hidden if you make assumptions. You have to be willing to accept a run ending due to stupid RNG(later you might realize a way around it). Success becomes sweeter knowing failure is all around. I do honestly wish the devs had added a save system, as a late game loss feels more like artificial game lengthening. Losing a 1-2 hour FTL run to RNG feel bad, but cultist simulator runs going into the tens of hours makes ends soul crushing. The text boxes don't change much between runs, so more runs don't feel like I am finding much more... and it doesn't seem like much unlocks for wining. I will admit to only achieving minor victories so far, perhaps a proper win unlocks something exciting.


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