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节奏地牢

已在库内

4.2/5

( 66 Reviews )

4.2

66 Reviews

中文(简体), English & 9 更多
Offer ends on: 10/26/2025 09:59 EET
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14.992.99
Lowest price in the last 30 days before discount: 2.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
节奏地牢
介绍
《节奏地牢》(Crypt of the NecroDancer)是一款屡获殊荣的硬核Roguelike节奏游戏。随着音乐移动,打出你自己的节奏!享受由丹尼·巴兰欧文斯基(Danny Baranowsky)打造的宏伟音轨,或者选用你自己的MP3精选集也行!一款Roguelike节奏游戏!随着音乐节拍在不断变化的地下城中探险 享受由获奖无数的丹尼·巴兰欧文斯基(Danny Baranowsky)打造的音轨,或者用你自己的MP3精选集来进行游戏! 操控方式多种多样,用键盘、控制器甚至用USB跳舞毯都可以 奖励内容:包含两首可选的混音版音轨。由FamilyJules7X、A_Rival分别打造的金属混...
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用户评论

4.2/5

( 66 Reviews )

4.2

66 Reviews

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产品详细信息
2015, Brace Yourself Games, ...
系统要求
Windows 10+, 2 GHz, 1 GB RAM, 512 MB VRAM, 1600 MB available space...
DLC
Crypt of the Necrodancer - Danny Baranowsky Soundtrack, Crypt of the Necrodancer - Extended Soundtra...
Time to beat
13.5 hMain
26.5 h Main + Sides
393 h Completionist
23 h All Styles
介绍
《节奏地牢》(Crypt of the NecroDancer)是一款屡获殊荣的硬核Roguelike节奏游戏。随着音乐移动,打出你自己的节奏!享受由丹尼·巴兰欧文斯基(Danny Baranowsky)打造的宏伟音轨,或者选用你自己的MP3精选集也行!
  • 一款Roguelike节奏游戏!随着音乐节拍在不断变化的地下城中探险
  • 享受由获奖无数的丹尼·巴兰欧文斯基(Danny Baranowsky)打造的音轨,或者用你自己的MP3精选集来进行游戏!
  • 操控方式多种多样,用键盘、控制器甚至用USB跳舞毯都可以
  • 奖励内容:包含两首可选的混音版音轨。由FamilyJules7X、A_Rival分别打造的金属混音音轨和电子混音音轨!

Crypt of the NecroDancerTM is copyright © 2015 Brace Yourself Games. All rights reserved.

所有成就
系统要求
最低系统配置要求:

《节奏地牢》支持本地多人合作模式。

《节奏地牢》支持本地多人合作模式。

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
13.5 hMain
26.5 h Main + Sides
393 h Completionist
23 h All Styles
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.12+)
发行时间:
{{'2015-04-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.4 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
DLC
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用户评论

Posted on: November 29, 2021

one of my favorites

it's one of those roguelikes/-lites that you can always come back to for a few rounds, like spelunky or downwell. i'd recommend playing with a keyboard, it's easier to stay on beat that way and the game wears down your controller buttons pretty quickly.


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Posted on: March 9, 2023

Eriinyx

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游戏: 评论: 3

Very addicting rogue-like/rhythm game

A very fun game to play. It's really addictive. The many items give a lot of replayability, the difficulty is well-paced, and the two DLCs are definitely worth it. I spent hours having fun on this game. The soundtrack is amazing, making it never boring to play with it on. Give it a try. It's worth your money.


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Posted on: November 24, 2024

mcgalligog

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游戏: 170 评论: 22

Absolute gem

Nothing else quite like it out there. Great gameplay, charming pixel art and an amazing soundtrack. If you've got no rhythm it's not for you, otherwise it amazing.


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Posted on: January 26, 2017

jonridley

游戏: 382 评论: 2

Great for Novices and Masters

I've been lousy at rhythm games since the DDR craze from over a decade ago but this game has honed my skills up such a pleasant yet exacting difficulty slope that I'm not only hooked but continually feel like I'm improving. After 100 hours I still don't think I can survive as Aria any time soon, dying if I miss a beat, but it's still thrilling to get in the zone in normal mode and outsmart and out-step raves of monsters and some truly catchy boss fights. I had to spend a while in the practice rooms before I could beat the game, which you're allowed to do in chunks as well as upgrade your character for a run should you desire. I don't know of any rogue-likes with decent stories but the game does a fine job with the voiced cut scenes. There's also a slew of unlockable characters with different restrictions. There's an awful lot of game here that delivers its core premise with style and diversity. And of course, the killer soundtrack.


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Posted on: January 10, 2021

myconv

游戏: 353 评论: 4

No save ability

The game is centered around a gimmick, moving across the board to a beat. If you don't move at the same time as the beat, you don't move at all. And there's a clock you have to beat on each map. It's a fun gimmick. But strip that away and you aren't left with much. For a rogue lite game it's just lacking The biggest thing it's lacking is depth. Not just lack of depth of interesting mechanics/items/enemies outside of the beat movement. Rogue games are about making decisions and risks to survive and grow stronger. But each game is very short, maybe 3 levels or so. Which goes against the ideas of a rogue-like that make them fun. So the programmer decided we didn't need any ability to save, which makes the game a pain for anyone who wants to be able to stop playing when they need to.. There is a option to go on longer runs, but again no ability to save. Instead each run unlocks things that make you stronger, but it doesn't take long to unlock everything. This unlock is the only thing the game saves.


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