Developed by Remedy Entertainment PLC. Published by 505 Games. The Remedy logo and Northlight are trademarks of Remedy Entertainment Oyj, registered in the U.S. and other countries. Control is a trademark of Remedy Entertainment Oyj. 505 Games and the 505 Games logo are trademarks of 505 Games SpA, and may be registered in the United States and other countries. All other marks and trademarks are the property of their respective owners. All rights reserved.
Lots of playstyle to choose from. The story is compelling, because it tells a story. There is a bunch of side quests and the descriptions and items makes it feel more involving.
its like if half life 2 had an orgy with alan wake and force unleashed then this would be its beautiful bastard baby. so fun and great lore, there is a lot of back story so i probably only read about half of it because there is a lot if you really want to read it all.
Control seems to be heavily inspired by the TV miniseries 'The Lost Room' and various mystery shows of the nineties. It throws the player in without any exposition and gradually reveals its surprisingly rich lore. The setting is anything but mainstream and interesting enough to pull the player deeper and deeper into the rabbit hole that is the Federal Bureau of Control.
The actual storytelling however isn't quite on the same level as the superb world building. The plot turns out to be rather thin and most of it is told, not shown, which isn't ideal for engagement. It gets the job done but not much more.
The gameplay is fine but not great either. Thanks to a couple of powerful supernatural abilities the combat is less repetitive than it was in Remedy's former game Alan Wake but it still feels somewhat repetitive after a while. Ironically controls could be a little tighter. After taking a strong hit protagonist Jesse often forgets that you still have the movement keys pressed and that she is supposed to keep running into cover instead of just standing there, waiting for her inevitable demise. Aside from that the majority of deaths result from snipers or rocket launchers spawning unseen behind you which can be frustrating at times. Other than combat there is a lot of exploration and a few basic riddles but nothing outstanding.
Control did run great on Linux using Lutris and wine-ge-8-25 when starting up the DX11 executable of the game. I wasn't able to get the DX12 version running. There was a bug with the optional 'anchor' boss that led to reproducible crashes during the fight. This bug doesn't seem to be Linux specific, though. I was able to circumvent it by temporarily activating 'one hit kills' from the accessibility settings.
Control is a really good game for those who like supernatural stuff and for those who are already fan of Resident Evil for example. It only might be a little repetitive sometimes. The game has really good graphics and it doesn't push your PC that hard.