The free demo version of Colossal Cave is available on GOG.COM. You can download it here
This product contains both the WIN/MAC and VR versions of Colossal Cave
踏上一次超越时空的旅程,探索庞大的洞穴系统,这里充满了宝藏、生物、迷宫和令人绞尽脑汁的谜题。这款冒险游戏的鼻祖将考验你的智慧和解谜能力,伴随着你逐步揭开游戏的剧情与秘密。通过不断的尝试与失败,你将穿越狭窄的缝隙、进入令人惊叹的洞窟、收集物品、寻找宝藏、抵御矮人的攻击...
接下来是 Roberta Williams 的登场。她在 1979 年首次接触这款游戏,立刻爱上了它。她花了数周时间反复游玩、做笔记、绘制地图,逐步还原洞穴中那些由文字描绘的奇景。她脑海中充满了虚幻的霓虹蘑菇、迷雾弥漫的地下湖泊、凶狠的双壳类软体动物,以及一个明显缺席的巨人。在完成所有 350 分的挑战后,她渴望更多的冒险——可在 1979 年,意味着她得自己创造!
重温冒险游戏的黄金时代。沉浸在这场跨越时空的探险中,探索一个充满宝藏、生物和谜题的巨大洞穴系统。回到那个更单纯的时代,感受 point-and-click 操作的复古魅力,以及致敬经典风格的美术呈现。这部满载敬意与热爱的致敬作品由精品工作室 Cygnus Entertainment 精心打造。Ken 与 Roberta Williams 致力于分享并传承经典冒险游戏的精神。
Note: I played the VR version of this, which is stunning, and well worth it if you have a headset.
Amazing, nostalgic, and cool. The graphics were quite good, and there is a feeling of genuinely exploring a cave. The twisty maze of passages, all alike, is perhaps too-faithfully reproduced for the modern gaming audience - its a bit tedious to slog through, even if you know the trick from 50 years ago - but the addition of the "extra time" gameplay mode, and auto-mapping helped keep things from bogging down. Overall, a lovely homage to the original, and a fun game to play.
Before Zork, there was Colossal Cave Adventure, the first real major adventure game for computers. Soon, a game visionary added graphics to adventures and was a graphic adventure pioneer. Her name? Roberta Williams. She and her husband Ken Williams started Sierra On-line (Later Sierra) and created more legends than you can count. Now we have a new Colossal Cave reimagined by Roberta and Ken Williams as Cygnus Entertainment. The game carries over the original adventure very well. Despite being a graphic adventure, clickable narrations provide the classic text adventure feel this game needs, and does it well.
The puzzles aren't always easy, and you get a true feeling of achievement by moving through them. The game requires taking notes, just as all the classic text adventures and early graphic adventures need. Essentially, this is a text adventure reimagined, and it is done right. It even ha the original scoring system.
This game is an excellent experience. For those who lived through those days in the 70s and 80s to relive the glory days of Infocom and, yes, Roberta Williams' own classics from Beneath Apple Manor through Time Zone through King's Quest, this is a must.
For anyone who wants to feel the feel of achievement we got back in the day from adventure games like this or who is interested in Adventure gaming history, this is a great study.
I hope Cygnus continues to bring back more classics like the aforementioned Time Zone or creates new classics.
As much as I love and respect Ken and Roberta Williams for the innovations in PC gaming in the past, I cannot recommend this game. Even on the TV excerpt playing in the house you enter, she admits things that not all people will like about games. First problem: the map does not show where you are, which can prevent you from getting lost and constantly backtracking, or fall without seeing in front of you. I died from a fall while in the first area where the wand is. At that point, the game is not good for me. I uninstalled it. This will frustrate me and piss me off to keep playing.