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灾厄堡垒 Cataclismo

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4.4/5

( 18 Reviews )

4.4

18 Reviews

中文(简体), English & 14 更多
Offer ends on: 10/28/2025 15:59 EET
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29.9917.99
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灾厄堡垒 Cataclismo
介绍
从城市建造到宏观规划,从回合制战术到即时战略,快来查看Hooded Horse 的其他游戏吧。 想了解《灾厄堡垒》以及更多 Hooded Horse 策略类游戏信息与福利,加入官方QQ群:421518132 或关注 bilibili 官方账号 @HoodedHorse。     在大浩劫之后,腐化的世界试图毁灭剩下的人类,你将带领最后的幸存者。一砖一瓦地建造堡垒,用木头和石头设计错综复杂的高耸建筑,抵御一波又一波试图击溃你幸存者队伍的恐魔。指挥强力单位坚守阵线,协调他们的各种能力,争分夺秒地填补防线上的漏洞。带头突入未知世界,获取扩充军事力量和建设能力所需的重要资源,同...
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用户评论

4.4/5

( 18 Reviews )

4.4

18 Reviews

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产品详细信息
Digital Sun, ...
系统要求
Windows® 10 (64-bit), Intel® Core™ i7-4770 (quad-core) / AMD® FX-Series™ FX-9590 (quad-core), 8 GB R...
介绍


从城市建造到宏观规划,从回合制战术到即时战略,快来查看Hooded Horse 的其他游戏吧。


想了解《灾厄堡垒》以及更多 Hooded Horse 策略类游戏信息与福利,加入官方QQ群:421518132 或关注 bilibili 官方账号 @HoodedHorse。

 

 

在大浩劫之后,腐化的世界试图毁灭剩下的人类,你将带领最后的幸存者。一砖一瓦地建造堡垒,用木头和石头设计错综复杂的高耸建筑,抵御一波又一波试图击溃你幸存者队伍的恐魔。指挥强力单位坚守阵线,协调他们的各种能力,争分夺秒地填补防线上的漏洞。带头突入未知世界,获取扩充军事力量和建设能力所需的重要资源,同时坚守堡垒,夜复一夜地抵御一次又一次越来越强大的攻势。
 

 

在远离相对安全的最后的城市的地方,你的堡垒和前哨要抵挡住成群结队的恐魔,阻止它们攻击人类的腹地。利用错综复杂的建筑系统,在多个生物群落中建造坚不可摧的堡垒。你可以完全自由地设计防御工事,发挥战略创造力,使你的规划与周围环境相适应。利用天然咽喉要道、高度优势和当地资源,制定战略,迎接每晚的进攻。
 

  • 高度模块化的建筑系统可让你按照自己的意愿设计堡垒。使用事先设计好的设计图,或使用其他玩家共享的社区作品,一步一步地打造出你的堡垒。利用来之不易的资源建造建筑,让地图上之前无法到达的地方变得畅通无阻,或者建造防御工事,阻止恐魔进入,并为你的部队提供安全的制高点。
  • 使用廉价的木头快速建造,或者建立采石场,使用坚固的石头来更好地抵御攻击。注意结构的完整性和承重柱,因为掉落的材料也会伤害到友军,而巧妙设置的漏洞往往能为击溃海量敌人创造独特的机会。
  • 根据不断增长的需求调整你的堡垒,获取新工具并进行扩建,以确保获得维持强大防御力量所需的所有资源。合理放置你的建筑,优化资源储藏地到仓库的路径;建造屋顶建筑,最大程度利用有限的空间。

 

 

虽然恐魔可能会在白天试探你的防线,但只有到了晚上,它们才会倾巢而出。白天你可以探索世界,追求堡垒的发展,但当太阳开始落山时,最好将部队部署好,为夜晚的防御做好准备。
 

  • 熟练地指挥士兵,从敏锐的弓箭手到投掷爆炸物的投石兵,以应对新出现的恐魔和不断变化的战况。将敌人引向布满毁灭性陷阱的咽喉要道,伏击它们,从你的城垛上倾泻下火焰箭和毒药罐。将你的部队运动到精确的战术位置上,利用他们升级时获得的特殊特性和能力;将他们安排在最能发挥其能力的高度——聪明的建筑师可以设计出梯级防御的堡垒。
  • 建造重要的建筑来维持你的防御,抵御日益增长的威胁,并解锁更高等级的繁荣度和新技术。资源收集前哨、部队招募中心和居民住房都直接或间接地支持着你的部队。如果城墙失守,你甚至可以利用市民的住宅作为二层防线——你必须不惜一切代价保护城堡。

 

 

《灾厄堡垒》包含三种模式:史诗般的单人叙事战役;以手工制作的地图为特色的遭遇战模式;以及可无限重玩的挑战模式,让你在程序生成的地图上经受考验,抵御越来越危险的恐魔攻势。复杂的地图编辑器让你能够设计和分享自己的遭遇战地图,挑战社区的其他玩家;而错综复杂的建筑系统则能让建筑爱好者建造和分享设计图,帮助他人抵御恐魔袭击。

 

大浩劫让世界满目疮痍。但一切希望并未破灭。你可以设计宏大的堡垒,指挥部队与无穷无尽的恐魔进行实时战斗,带领人类穿越黑暗,走向光明的未来。

 

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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
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Windows (10, 11)
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2.7 GB
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最有用的评论

Posted on: March 22, 2025

exviscerous

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游戏: 353 评论: 20

Compelling, Engaging, and kinda Cozy

The game opens with a soft and soulful art style, and a premise that feels familiar (post-ruination last-vestiges of humanity vs a force of uncaring consumption). The story soon opens up to some very signature and stylized elements, with the specific magic system and perils of the world, and some intriguing characters. The tutorial will lead you through basic controls, building mechanics, and unit/combat management-- which will also feel very familiar to players of Age of Empires and other RTS, TD, and Management Sim games. The elements of building, management, style, and quality of life features (such as pause-time and save-states) are all brought together in a satisfying way. For myself, Cataclismo has scratched the itch of a few games that I have enjoyed playing, and that I’ve also wished could be somehow combined (AoE2, Besieged, Plants vs Zombies, and even some of the thematic styles of Ashen). Combat can be as intense or laid-back as you prefer, based on the difficulty settings, and the aforementioned pause-time and save-state mechanics. My personal preference is to do as much building and planning during pause-time, and execute orders once I’m feeling satisfied with everything. I’m still able to enjoy the results of a strategic approach, but keep the stress dialed-back by taking my time. I highly recommend, especially for players who enjoy RTS and Management games, but desire an opportunity to dig into some real micro strategy at your own pace.


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Posted on: April 2, 2025

AltarPL

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游戏: 296 评论: 5

Money well spent!

Dawno niepozorna gra tak mnie nie wciągnęła, więc nie żałuję ani jednej wydanej złotówki. Jestem dopiero na początkowych misjach, ale zabawa w budowanie jest przednia. Już widać, że to gra na długie godziny. To takie połączenie tower defense z Minecraftem, city builderem i odrobiną RTS-ów. Fabuła rozwija się w ciekawym kierunku, muzyka jest klimatyczna i wyraźnie inspirowana Diablo 1. Jedynie styl graficzny (postacie oraz rysunki) zupełnie mi nie odpowiada. Poza tym - miodzio. Polecam! It's been a while since an inconspicuous game has drawn me in so much, so I don't regret a single penny I spent. I'm only on the initial missions, but the fun of building is great. You can already see that this is a game for long hours. It's a combination of tower defense with Minecraft, city builder and a bit of RTS. The plot develops in an interesting direction, the music is atmospheric and clearly inspired by Diablo 1. Only the graphic style (characters and drawings) doesn't suit me at all. Apart from that - great. I recommend it!


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Posted on: March 23, 2025

Sombrevent

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游戏: 24 评论: 1

Strongly addicting

Be warned, it's a hard one. I starde in the morning, just for a light check, really, and get out of it 10 hours later. Straight. Night came, I saw nothing. Love it, but now, I'm afroid to go back to it ^^


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Posted on: May 14, 2025

Fingus.319

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游戏: 39 评论: 1

Great base builder/defense

If you enjoy Stronghold or similar titles, this is it! The building system is intricate without relying on complex mechanics, it's all about positioning your walls right and making space for your units. You can also place buildings on top of walls expanding the possibilities of what can be built well beyond most games. You can spend hours optimizing your stair placement (and that's a good thing). Highly recommended if you enjoy building a cool base and defending it.


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Posted on: June 23, 2025

Another "Unique" Hooded Horse Game

It's hard to describe what this game is. RTS, City Builder, Base Builder, Tower Defense... I think what I'd most liken it to is "What if you built an entire game around surviving zerg rushes?" That's an oversimplification, but it captures the right vibe. At the very least, I can say you need to enjoy building things, because that's 90% of what you'll be doing. And I'm talking "real" building. You aren't just placing a bunch of premade assets. You can build conventional walls, towers and bases if you want, and the game will even "hint" at where to do that, but what you build is limited only by the map, your economy, and your imagination. I do feel like it could still be polished and refined, but nothing specific comes to mind. (And given that GOG doesn't let us edit our reviews, I'd be hesitant to specify, since I'd have no way to retract in event of updates.) Overall, it's a solid, satifying, creative experience.


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