Posted on: July 29, 2025

Bozidar8
验证所有者游戏: 2 评论: 1
Good moody and unique defense game
It has great atmosphere, and a lot of personality. A lot of love was put into it and it shows. Cudos to the devs!
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在大浩劫之后,腐化的世界试图毁灭剩下的人类,你将带领最后的幸存者。一砖一瓦地建造堡垒,用木头和石头设计错综复杂的高耸建筑,抵御一波又一波试图击溃你幸存者队伍的恐魔。指挥强力单位坚守阵线,协调他们的各种能力,争分夺秒地填补防线上的漏洞。带头突入未知世界,获取扩充军事力量和建设能力所需的重要资源,同时坚守堡垒,夜复一夜地抵御一次又一次越来越强大的攻势。


在远离相对安全的最后的城市的地方,你的堡垒和前哨要抵挡住成群结队的恐魔,阻止它们攻击人类的腹地。利用错综复杂的建筑系统,在多个生物群落中建造坚不可摧的堡垒。你可以完全自由地设计防御工事,发挥战略创造力,使你的规划与周围环境相适应。利用天然咽喉要道、高度优势和当地资源,制定战略,迎接每晚的进攻。


虽然恐魔可能会在白天试探你的防线,但只有到了晚上,它们才会倾巢而出。白天你可以探索世界,追求堡垒的发展,但当太阳开始落山时,最好将部队部署好,为夜晚的防御做好准备。


《灾厄堡垒》包含三种模式:史诗般的单人叙事战役;以手工制作的地图为特色的遭遇战模式;以及可无限重玩的挑战模式,让你在程序生成的地图上经受考验,抵御越来越危险的恐魔攻势。复杂的地图编辑器让你能够设计和分享自己的遭遇战地图,挑战社区的其他玩家;而错综复杂的建筑系统则能让建筑爱好者建造和分享设计图,帮助他人抵御恐魔袭击。
大浩劫让世界满目疮痍。但一切希望并未破灭。你可以设计宏大的堡垒,指挥部队与无穷无尽的恐魔进行实时战斗,带领人类穿越黑暗,走向光明的未来。



Posted on: July 29, 2025

Bozidar8
验证所有者游戏: 2 评论: 1
Good moody and unique defense game
It has great atmosphere, and a lot of personality. A lot of love was put into it and it shows. Cudos to the devs!
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Posted on: August 5, 2025

efreet111
游戏: 118 评论: 1
Bastante bueno
Me divierto bastante con este juego, la verdad muy entretenido
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Posted on: August 13, 2025

Ameer77
验证所有者游戏: 23 评论: 2
Very relaxing
Its good and lighthearted game. Easy to enjoy
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Posted on: May 11, 2025

Crumplecorn
验证所有者游戏: 355 评论: 16
No anonymous steam workshop
At time of writing the Steam workshop for the game does not allow anonymous downloads, so you are locked out of all community content if you buy on GOG. If not for this, it would be a 3/5. The campaign is good for an RTS. Not particularly challenging even on the highest difficulty, but there's enough to learn with the building and the fighting to be of interest, and it tells a decent story. Skirmish mode is a small number of fixed maps, so basically just more campaign mode with no story. Endless is (poorly) procedurally generated maps, and should be the meat of the game, but this mode cripples your economy development with a points system, forcing you to advance super slowly, to match the super slow increase in enemy wave difficulty (as compared to campaign missions). I'm sure it gets challenging eventually, but it's a slog to get there. Where campaign missions are three or four nights long, with endless you'll be going through tens of nights before hitting actually interesting enemy waves. The building system is nice, but from a functional perspective, once you've figured out how to make good walls, it's just repetition from that point.
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Posted on: March 28, 2025

Fonixary
验证所有者游戏: 752 评论: 244
Carefully Made by Heart
Very Impressive gameplay, and sincerely price on launching. The game has beautiful girl at the beginning, that's fantastic, the voice actor is really awesome! It has our favourite mages!! also ranged troops!! I can see everywhere the producer(s) considered a lot, in very details. From menu, setting, remapping, graphic performance, appearences, fonts, compact codes, transcripts, layout, sounds and tutorials. Though there's still some critical flaws on controls, since the game does provides a lot of settings, that's understandable, I believed they will fine these. In-game feedback is also easy smooth. I can tell it is a good round-based stratergy game with additional building mechanism, the user interaction has better feeling than the wildermxxx/diplomacy/children, the operation designs are exquisite, the story mood delivered at a proper scale. Happy to have a GoG copy, definitely will buy dlc.
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