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The easiest mode is 'HARD'!
BUTCHER is a fast-paced 2D shooter game and a blood-soaked love letter to the early 90s. As a cyborg programmed to eradicate the last remains of humanity, your sole purpose is to well... annihilate anything that moves.
So...
BUTCHER is a fast-paced 2D shooter game and a blood-soaked love letter to the early 90s. As a cyborg programmed to eradicate the last remains of humanity, your sole purpose is to well... annihilate anything that moves.
So grab your weapon of choice (from chainsaw, through shotgun, to grenade launcher) and kill your way through underground hideouts, post-apocalyptic cities, jungles and more. And if you're feeling creative, there are plenty other ways of ending your enemies' misery - hooks, lava pits, saws... no death will ever be the same.
If kicking corpses into a lava pit and adorning walls with blood is your idea of a good time, BUTCHER is THE game for you.
Ultra-violent uncompromising carnage in the spirit of Doom and Quake (chainsaw included)
Skill-based gameplay mechanics
Release your inner artist, paint the walls with (permanent) blood (up to 4 million pixels available to be painted per level)
Use the environment (saws, hooks, lava pits, animals and other) to brutally dispose of your enemies
Choose from an array of weapons (featuring classics like chainsaw, railgun and the deadly grenade launcher)
Adorn more than 20 levels with the insides of your enemies
Soak in the dark atmosphere reinforced by a wicked, heavy soundtrack (while you kick corpses around)
Die painfully: melt in lava, become piranha food, get crushed by heavy doors... and more!
I suck as platformers but am pretty solid at twin-stick shooters. Somewhere in the middle of those two and my love for old-school shooters I am making my way through this aptly-named game. Fun but tough as hell. Demands that you 'get gud'.
Nice game, nice feel, sound and effects are lovely.... but..... ITS HARD ON HARD!!! Also it should not be cheaper to buy on steam. Wanted to buy this game, but it would be more frustrating to play. Still i might just buy it anyway on here for a few more cents as i know if i dont due to the price and challange i will not sleep tonite. =(
Have you seen the trailer? Good. Pretty sure you spotted the similarities with Quake: color palette, weapon roaster, industrial soundtrack, emphasis on constant movement. So, does it manage to translate those qualities into 2D? Well, mostly. Let's start with the good: combat feels great; it's cathartic and fun. Taking a note from Quake, all weapons are useful, with advantages and disadvantages depending on the situation. This is also enhanced by level design that, while not stellar, allows for enough manoeuvrability to help keep the pacing up, adding its own twists on each level (pirhanas, rising lava, fucking razors). Add those two together and you have a game where you must quickly pick off targets with the right weapon, while keeping track of platforms that provide cover and possible escape routes... oh yeah, the review's title says 'hardcore'.
Here's my main problem: for a game that compells you to go fast, you have to be very precise, because ammo is provided in just the right amount. This, unfortunately, can lead to level memorization, killing you over and over until you excecute the right sequence to finish a level. And enemies deal a lot of damage. Add those two together and you have a game that can become a trial-and-error grind, deriving most of its length from that factor alone.
But when it clicks, it goddamn clicks. You're this unstoppable human-killing robot that gracefully bunnyhops and gibs its way to an excellent example of a final boss: one that puts everything you've learned from previous enemies and enviromental hazards to the test.
During the 4 hours and a half that I've spent finishing this game, I had a blast, even though I'm pretty sure they'll be easy to forget in a couple weeks. But for the asking price, I'm not complaining. And there are still secrets and harder difficulty modes to unlock, so who knows. Maybe Butcher will grab my attention again in the near future.
P.D.: Don't even think about playing with a controller. This is keyboard and mouse mandatory.