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Breathedge

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3.9/5

( 57 Reviews )

3.9

57 Reviews

中文(简体), English & 9 更多
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Breathedge
介绍
Breathedge是一款具有讽刺意味的外太空生存冒险游戏。扮演一个叫The Man的简单家伙,独自携带爷爷的骨灰参加银河葬礼,却意外发现自己置身于一个宇宙阴谋之中。 欢迎来到太空! 一辆巨型太空灵车在外太空遭遇了一场灾难,留下的只有残骸、棺材、死去的乘客和你自己。在星际垃圾场中生存、揭开全球阴谋、拯救公主,环游世界时请勿因敲击键盘伤到手指(建议打开显示器,全身心投入)。一个垃圾空间,到处是你创造的废物 祖辈的发展脚步历经漫长岁月,只因他们没有绝缘胶带。而你不仅有还会用。有了这件法宝,你可以创造各种各样的无用物品,并把它们扔出气闸!当然也有许多有用的物品要制作,但要小...
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用户评论

3.9/5

( 57 Reviews )

3.9

57 Reviews

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产品详细信息
2018, RedRuins Softworks, ...
系统要求
7, 8, 10 (x64), Intel core i3, 4 GB RAM, GeForce GTX 660, Version 10, 5 GB available space...
Time to beat
16 hMain
24.5 h Main + Sides
33.5 h Completionist
23.5 h All Styles
介绍
Breathedge是一款具有讽刺意味的外太空生存冒险游戏。扮演一个叫The Man的简单家伙,独自携带爷爷的骨灰参加银河葬礼,却意外发现自己置身于一个宇宙阴谋之中。

欢迎来到太空!




一辆巨型太空灵车在外太空遭遇了一场灾难,留下的只有残骸、棺材、死去的乘客和你自己。在星际垃圾场中生存、揭开全球阴谋、拯救公主,环游世界时请勿因敲击键盘伤到手指(建议打开显示器,全身心投入)。

一个垃圾空间,到处是你创造的废物




祖辈的发展脚步历经漫长岁月,只因他们没有绝缘胶带。而你不仅有还会用。有了这件法宝,你可以创造各种各样的无用物品,并把它们扔出气闸!当然也有许多有用的物品要制作,但要小心制作,不然你可能会过早完成游戏。

修复和装饰




当周围所有人漂浮在真空中,无所事事装死时,各种各样的工具和装置将帮助你成为史上最吵闹的邻居。创建独特的空间站,为其供氧和供电,安装太阳能电池板、仓鼠农场等各种设备,将家具和各种垃圾混在一起,把它变成真正的单身公寓。

滴滴!滴滴!




是的,你没听错,这是你的私家车喇叭声!除此之外,你还可以组装一艘小型火箭、骑乘死人或建造一架大型穿梭机。交通工具可以帮助你快速移动,避开障碍物,并在正面碰撞后查看死亡界面。

前言、结语和其他废话




在太空中生存很有趣,带着剧情生存更有趣,因为你可以跳过剧情惹恼编剧!Breathedge的故事情节引人入胜,包含了许多黑色幽默、愤世嫉俗的对话、一只永生不死的鸡、一个疯狂的敌人、出色的动画场景,还有令这款优秀游戏更加出彩的其他特色。

All rights received by RedRuins Softworks

包含内容
壁纸
系统要求
最低系统配置要求:

Additional notes: the game requires a 64-bit processor and operating system.

Additional notes: the game requires a 64-bit processor and operating system.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
16 hMain
24.5 h Main + Sides
33.5 h Completionist
23.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-09-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
6.7 GB
链接:

游戏特性

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polski
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русский
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最有用的评论

Posted on: March 1, 2021

Celdric.

验证所有者

游戏: 390 评论: 2

turns walking simulator

Up to the point where you fly off in the blue shuttle - End of Chapter 3 - the game is great. The need to craft is artifically increased by a horrible duration of needed tools and a small inventory. Food & Drink was never a problem though. The progression of finding better equipment is okay, i would have loved more sturdy tools (drill and scanner mostly). Tip: don't invest in base building other than the story demanded bare minimum, past chapter 3 you won't return to your base. After chapter 3 the story becomes extremely linear, having to go through long coridors for no reason whatsoever other than drag out the time spent in them, then having to schlepp back to your only crafting station to create an item you need - you guess it - on the other end of the corridor again. rinse. repeat. Can I recommend the game? First part: yes. Second parT: install a no-requirement-crafting mod and just go for the story.


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Posted on: March 8, 2021

OldMateJohn

验证所有者

游戏: 149 评论: 2

4 Hours Of Fun. 13 Of Tedium

Comparisons have been made to Subnautica and this seems to be a fair statement when looking at the first 3 to 5 hours of the game. You start with nothing on you and a limited means to explore due to a small oxygen tank. This is the peak of interesting gameplay mechanics as I enjoyed planning my trips and what to take with me on the journey back and setting up strategically placed oxygen stations to help me reach further areas. Once you reach act 2 though the tedious nature of these actions starts to wear you down. Distances you need to travel become further away and although your oxygen supply and means of travel should be improving as well it doesn't save the game from its durability system which seems designed to waste as much of your time as possible. At a time I would hold about 5 tools, 5 large oxygen tanks to refill with on the fly, 4 bottles of water and 2 packs of food. This alone made my already small inventory even smaller when heading out to collect new items. What makes the game feel even more tedious is navigating these long distances only to have to backtrack because this 1 particular tool you needed only had 1 durability left on it when you needed 2, or you discover a new blueprint, make it all the way back to your crafting station and then have to scour everywhere you can to find a single item. A common loop to find yourself in is needing a tool for a job but you can't craft it because you need a tool to retrieve a different item which you can't get because you haven't collected the resources to create the tool needed to get THAT item. Without some form of wishlist feature, keeping track of items is a nightmare. In terms of story its semi interesting, but a bit convoluted (likely on purpose) and sarcastic. The humour does work sometimes but the A.I companion needed to be turned down by about 75%. Otherwise the sights you see are very pretty to look at and the game ran without a hitch. Not fully committing to its promising start only hurt the game.


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Posted on: September 22, 2018

早期访问回顾

Der_Kater

验证所有者

游戏: 87 评论: 1

Descent Early Access Survivalgame

I enjoyed the game and can recommend it to everyone who likes survival games. First off this is one of the better Early Access games I've played so far. The game ran stable and smooth the hole time. Had no bugs, framedrops or other technical issues. As others have mentioned before, the game is pretty similar to Subnautica but not in a bad way. The inventory system is basically the same but in my opinion there is no need to reinvent the wheel here. I actually liked it. The graphical style, which is very well done, is one of the things that sets it apart from other Survivalgames. My favorite aspect of the game is definitly the humor. Sure dark and dry isn't suitable for everyone but man did I laugh my ass off. The controls are overall good but the fact that you lose momentum while flying through the vacuum of space was a bit disappointing. It's not a big deal but if you're interested in orbital mechanics it feels wrong (more like swimming through a viscous liquid). All in all the first episode made a very good impression and left me hungry for more. If RedRuins Softworks brings as much content as Unknown Worlds did for Subnautica over the years, I will not regret the 15 € for one second.


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Posted on: July 20, 2021

stevemartinizing

游戏: 255 评论: 7

tedious

I played for about 2 hours before giving up. It's like Subnautica is space, which is cool, but I got the sense that the designers ran into a brick wall at a certain point and gave up on finding gameplay solutions to gameplay problems. The overarching issue for me is the constant jokes, which barely keep their head above "monkey cheese fart" levels of desperation. If you've ever met someone whose inability to let a moment of silence pass and frantic need to be liked have combined to cause them to recite one of a million rote jokes they got from a joke book, then you have met this game. It's exhausting and unfunny and sucks all the air out of the room. This sensibility bleeds over into the design, where they game has you build at least one milestone building that requires a lot of resources, but does absolutely nothing. The thing is even called something like Pointless Station of Gatekeeping. Unreal. If the game is going to be self-aware enough to lampoon the survival-crafting genre, but not enough to either escape its conventions or improve upon them, then it's just insulting both its audience and creators. It's a sensibility that pervades the rest of the game. Jokes are made about how one crafted tool is pointless but exists because the animator didn't want to do a more complex animation for its base material (scissors on a stick vs just scissors). The tedium of having only uhhh 30? 60? 90? seconds to explore the vacuum before going back to the single available airpocket to craft or store resources is made worse by a constant stream of boneheaded jokes from your AI assistant. I quit after about 2 hours of this endless haranguing, leaving the player character to his own devices in favor of something less inherently stupid. In other words, I was literally annoyed to DEATH. Which I'll concede is a feat, of sorts. But who dedicates several years of their life making something and then goes out of their way to shit on both themselves and their audience?


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Posted on: September 30, 2019

早期访问回顾

gogorgrog

验证所有者

游戏: 91 评论: 3

Space...s-p-a-c-e...SPACE!

TLDR: If you liked Subnautica, survival crafting and goofball humor- Buy This Game! You just wanted to give your Uncle a nice send off.... But then the ship exploded! Now you're floating about, not knowing which way is up and wondering if you really should eat the synthetic meat... Turns out there was a lot more going on in the dark corridors of the funerary ship before the accident and now it's spread out in the openness of space, waiting for you to find the dirty secrets as you hopefully float towards rescue. What can you expect? Childish humor ranging from fart jokes too more adult funnies. A linear story with branching side jobs (hey it kinda has to be linear, your crashed at one end and have to make your way to the other end). Lots of exploration and crafting. You can now build your own space station. Some light combat and blowing stuff up! LOTS of references to pop culture in funny ways (SpaceX, Aliens, Game of Thrones and more. Is 2001 in there? Maybe.) Some 'needs improvement' stuff: Inventory management blues. At least things auto-sort for you. Still lots of different items to manage but that can be expected from crafting/survival games (has any game gotten it perfect yet?). Need a better way to manage 'Tasks', they all seem to pile up as you explore and can make the screen busy. Some game mechanics are a bit hard to find and not explained very well. I.e. Why is my space station getting holes in it? How can I build a vehicle? Can the toilet really give me random items? Why the heck would I need a soil analyzer in space? There is some explanation in the game menus but who usually goes looking in there first? Some game goals are pointed out a little too quickly by your friendly suit AI. Overall this game has been an awesome experience despite a little space turbulence!


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