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Blade Assault

已在库内

3.1/5

( 5 Reviews )

3.1

5 Reviews

中文(简体), English & 5 更多
17.9917.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Blade Assault
介绍
刀锋战神的世界分为3大区域。到处都是变异体、无法居住的地面。为了躲避怪物,移居地下的抵抗军的地下城市。还有,统治世界的天空之城埃斯佩兰萨。 玩家将成为抵抗军与埃斯佩兰萨的军队进行战斗。与其他玩家协作,获取更强大的力量吧。 刀锋战神是一款2D多平台Roguelite类游戏。华丽的像素艺术与科幻设定完美融合。通过操作流畅的战斗系统,可以自由操控个性化的角色。每个角色都能体验到炫酷的专属变形武器,游戏中还可以通过改造系统和核心系统获取新的能力。 通过华丽的动作与特殊技能,突进,发射等一系列操作可以体验到爽快的战斗乐趣。所有的攻...
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3.1/5

( 5 Reviews )

3.1

5 Reviews

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产品详细信息
2022, TeamSuneat, ...
系统要求
Windows 7+, Intel i5+, Nvidia GTX 460 / Radeon HD 7800 or better, Version 10, 3 GB available space...
DLC
Blade Assault Soundtrack
Time to beat
12 hMain
20.5 h Main + Sides
-- Completionist
14 h All Styles
介绍

刀锋战神的世界分为3大区域。到处都是变异体、无法居住的地面。为了躲避怪物,移居地下的抵抗军的地下城市。还有,统治世界的天空之城埃斯佩兰萨。


玩家将成为抵抗军与埃斯佩兰萨的军队进行战斗。与其他玩家协作,获取更强大的力量吧。


刀锋战神是一款2D多平台Roguelite类游戏。华丽的像素艺术与科幻设定完美融合。通过操作流畅的战斗系统,可以自由操控个性化的角色。每个角色都能体验到炫酷的专属变形武器,游戏中还可以通过改造系统和核心系统获取新的能力。


通过华丽的动作与特殊技能,突进,发射等一系列操作可以体验到爽快的战斗乐趣。所有的攻击动作可以通过核心能量变型或强化,还可以搭配不同道具发挥增幅效果。



玩家在游戏中可通过多种NPC和物品,获取新的能力。每个角色使用不同武器,拥有自己的专属武器库。武器通过训练以及强化可进行不同组合。

所有成就
包含内容
内容
Standard Edition
Soundtrack Bundle
原声音乐
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
20.5 h Main + Sides
-- Completionist
14 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2022-01-18T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
261 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
评论
59
平均
18 %
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最有用的评论

Posted on: April 3, 2023

FrogOfLegend

验证所有者

游戏: 270 评论: 29

Decent action roguelite

Overall: Face paced action with good visuals and tight controls. Lacks customization and depth and the UI is pretty bad. Game play: The action is fast and skills/attacks are simple and easy to understand. This is both a benefit and a detriment. It's easy to pick up and play, but once you master the upgrade system it becomes very easy to 'break' and each battle becomes repetitious. Mostly comes down to stacking dashes and just constantly dashing, stopping, attacking twice, and dashing again. Some skills, like the thunderbolt dash, are so broken they make all other types nearly useless by comparison. The bosses are a good combination of bullet sponge and evasion. They take a little while to burn down, but not frustratingly long and are visually distinct enough to recognize and dodge attacks. Visuals: Colorful and unobtrusive environments. Looks good and detailed, but doesn’t make it hard to see enemies. Once combat begins, however, the particle effects can make it nearly impossible to see when enemies are attacking so you end up just dashing constantly. Presentation: The UI is pretty bad and intuitive. There are weapon cores, skill cores, passive cores, etc and the way the UI displays them makes it hard to understand what does what. There’s very limited descriptions for some skills. I still don’t know what ‘shatter’ does for one of the characters and there’s no where to check. There seems to be an issue with localization as well. Things like how there’s a main weapon normal attack stat and main weapon skill attack stat, but then also skill attack which is actually the same as main weapon skill attack. There’s enough dialogue with bad grammar and spelling errors that it actually becomes noticeable. Story: It’s a roguelite, so there’s not much here. Each character has motivation, but nothing particularly interesting or memorable. It’s a game more focused on the game play and that’s totally fine. Not a detriment to the score, but it might not be for everyone.


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Posted on: April 4, 2023

Ideal and Immediate Accessibility

Blade Assault is a game with few, if any, "big" original ideas, hearkening to Dead Cells and Risk of Rain 1 with its platforming roguelite action. It's a well trod formula, but Blade Assault's strength is in its solid and accessible execution. Comparable titles withhold many conveniences and mechanics for much longer than this game does, both within runs and between runs (through metaprogression). By not "withholding", I mean this game gives access to four responsive characters with satisfying movement and attack mechanics from first boot. Immediate access to low cooldown dashes, double jumps, and generally precise movement means that characters are fun to control from the outset and only get better during runs. Characters' skills have fun quirks that keep them from being a braindead cooldown rotation and are both upgradeable and swappable during runs for alternate moves. Elements of metaprogression like inter-run currency and permanent character upgrades take a (comparatively) trivial amount of time to unlock and essentially behave like a short probation period before the player is given access to a standard suite of pre-run customization and bonus options, and the game feels balanced around the completed state of this probation. Of the inter-run currencies, once the aforementioned metaprogress is completed, the player will harvest enough of these during a run to interact with their intra-run mechanics; no grinding failed runs to accrue enough to afford a good run here. Between the multiple characters, skill upgrades/swaps, the game's elemental perk slot system, and the RoR "artifact" style items, there's plenty of room here for exploring different builds, and it features a Dead Cells/Slay the Spire style difficulty escalation system to maintain challenge. In build synergy games like this it's hard not to want more, though, and stat relationships can be opaque. Also, fights can be a visual mess till you're accustomed. A STEAL if bought on sale.


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Posted on: January 30, 2025

Javier_Sartorius

验证所有者

游戏: 195 评论: 4

nice nice nice

Great music and pixel art. Good rogue like


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Posted on: February 22, 2025

Controller Doesn't Work

Despite it saying it supports controllers, it would not detect mine. I tried turning the controller on before turning on the game and during the game, nothing. I tried looking in the options and also nothing. I tried rebinding the keys to see if it would pick up the controller that way and it didn't.


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Posted on: November 5, 2023

Jack12017

游戏: 428 评论: 22

too heavy

the first "boss" is way too hard. How often should you try? The fun of the game quickly decreases. Again, there were programmers at work who want to see us suffer. Thank you.


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