Edited on: September 18, 2025
Posted on: May 16, 2019

iqfinal
验证所有者游戏: 370 评论: 15
Hasn't aged well for me.
Unlike the syncophantic fanboy alleluias found most everywhere, my impressions upon returning to play through this game 10 years later tells me something entirely different. I've played a lot more games, old and new, since I first played this in 2007, and Bioshock simply doesn't hold up to the standards of both its past *and* its future. The controls and mechanics still feel overly floaty and slightly disconnected from my input, which does little to engage me in the action. The AI does what it's been scripted to do: act loud and dumb to make it ridiculously easy for the player, even on Hard with Vita-chambers disabled. The story is stereotypical to a fault-- underwater Randian dystopia for teens--and the voice acting hams up what would have been otherwise half-decent dialogue. (Fontaine's voice acting is particularly egregious.) Now, I didn't think it was all bad--the Steinman's Office level is still as unforgettable a slice of grisly horror as the day I played it, Andrew Ryan's character has this intriguing bittersweet tragedy about it a-la Charles Foster Kane, the fights against the big daddies still excite, and there's this undeniable mood about Rapture that invites revisits. But on the whole, it all feels so juvenile to me now, especially in the light of having played more mature shooters like S.T.A.L.K.E.R. and the original System Shock. It's not easy to admit, but some nostalgia really *is* rose-tinted!
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