Posted on: September 30, 2024
早期访问回顾
james.skull75_8532
验证所有者游戏: 1 评论: 1
Becastled
its fun and a good way to waste time, but it needs more work i was in it for like 6+ hours and it crashed on me like the system couldn't handle a huge load.
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Becastled 是一款关于在奇幻世界中建造城堡并保卫城堡免遭围攻的游戏!
Game length provided by HowLongToBeat
Posted on: September 30, 2024
早期访问回顾james.skull75_8532
验证所有者游戏: 1 评论: 1
Becastled
its fun and a good way to waste time, but it needs more work i was in it for like 6+ hours and it crashed on me like the system couldn't handle a huge load.
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Posted on: May 25, 2025
早期访问回顾JustFckWork69
验证所有者游戏: 1 评论: 1
Could be AWESOME
10/5 for idea & gameplay. 2/5 for bugs. Its been 4 yrs & still not fixed!! Worker walks 1 mile to cut a tree outside camp. worker stuck in walls! Why dont you tell us why these miserable workers are NOT happy!! How many bushes , fences, gardens & fountains do they need. WHY WHY WHY do thet keep leaving. Seriously remove this part. Am I happy with purchase? Yes addictive, would I recommend? No. Overall the whole idea is awesome
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Posted on: September 7, 2025
早期访问回顾GabaTron2000
验证所有者游戏: 31 评论: 1
Super fun but a little buggy
As you could expect from a game that's still under development, but even at this stage it's extremely fun to build a little castle town and take the fight out to the bad guys. The game does have some bugs, but nothing game breaking that I've encountered. Just small things that make doing a few tasks a little more difficult or janky than they should be, such as soldier placement and pathing on walls not quite working correctly sometime, soldiers not using open gates at night and getting stuck outside/inside the walls etc.
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Posted on: September 18, 2025
早期访问回顾ggeorgitsis
验证所有者游戏: 24 评论: 2
Great medieval city-building and defense
Becastled delivers a refreshing take on medieval city-building and defense that feels like a bridge between Stronghold’s structured castle management and Manor Lords’ immersive realism, but with a far more accessible, relaxed pace. Becastled strips away some of the intense micromanagement of traditional castle sims, focusing instead on intuitive controls, colorful visuals, and a cozy rhythm of building, training, and defending. Each mechanic feels approachable, making it perfect for players who enjoy the atmosphere of grand castle-building without the overcomplexity of juggling dozens of systems. Unlike Stronghold, where the economic chains can become intricate and punishing, Becastled keeps supply and production loops light, emphasizing simplicity while still offering strategic depth in resource allocation. Compared to Manor Lords, which leans heavily into realism, historical detail, and slower-paced development, Becastled opts for accessibility and a faster loop: gather resources, expand walls, fend off sieges. The art style stands out. Rather than the gritty realism of Manor Lords or Stronghold’s utilitarian approach, Becastled embraces a vibrant, almost storybook aesthetic. It gives the player a sense of charm and whimsy, which makes battles feel fun rather than stressful. It is a place where managing daily tasks and preparing defenses feels more playful than punishing. Siege defense is the heart of the Becastled demo. Where Stronghold often mixes sprawling offense campaigns with defense, Becastled focuses squarely on weathering waves of attackers. The simplified economy doesn’t detract from the experience—it ensures the flow from settlement to warfare feels smooth, with less downtime.
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Edited on: September 22, 2025
Posted on: September 22, 2025
早期访问回顾Protoreturn
验证所有者游戏: 167 评论: 1
Could be better
The game itself is very entertaining. It can keep you going for hours on end until you run out of soldiers or defenses to stop the "eclipse" wave. It could use improvements: resources, bugs with stuck civilians, and maybe, just maybe, better units on our side (cavalry). The gameplay is repetitive, and the maps are very randomly generated; arguably, that's enough to get you hooked.
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