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BATTLETECH

已在库内

3.9/5

( 766 Reviews )

3.9

766 Reviews

English & 3 更多
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BATTLETECH
介绍
BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。 故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。 在回合制战斗中指挥一...
类型:
评论
72 %
推荐
PC Gamer
85/100
Eurogamer
Recommended
Game Informer
7.5/10
用户评论

3.9/5

( 766 Reviews )

3.9

766 Reviews

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产品详细信息
2018, Harebrained Schemes, ...
系统要求
Windows (64-bit) 7 or Higher, Intel Core i3-2105 or AMD Phenom II X3 720, 8 GB RAM, GeForce GTX 560...
DLC
BATTLETECH - Digital Deluxe Content, BATTLETECH - Urban Warfare, BATTLETECH - Shadow Hawk Pack, BATT...
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
介绍

BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。

故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。

在回合制战斗中指挥一小队 ‘MECH

以各种各样的组合部署 30 多个 BattleMech。利用地形、定位、武器选择和特殊能力智取和打败对手。

管理雇佣兵公司

招募、定制和发展独特的 MechWarrior。改进和定制运输机。作为一名雇佣兵,穿越广阔的太空,投靠各种皇室贵族和地方派系,接受任务和管理您的声誉。

参加绝望的内战

沉浸在一位被暴力废黜的统治者的故事中,发动残酷的战争,在杂牌雇佣兵公司的支持下帮她夺回王位。

定制您的 'MECH

用 MechLab 来维护和升级您的部队,用战场上从战败敌人那里夺来的装备替换毁坏的武器系统。

玩家对战 (PVP) 多人游戏和小规模战斗模式

为 ‘Mech 和 MechWarrior 定制长矛以与好友们正面交锋,在网络上与对手抗争,或进入单人小规模战斗模式,与人工智能 (AI) 对战,检验您的战略。




Please note:
3rd party Paradox account is needed to challenge other players in 1v1 multiplayer matches and to redeem unlock codes for Kickstarter Backer or Pre-Order DLC. Bonus decorations and emblems require online connection in order to be appliable.


Copyright© 2018 Harebrained Holdings, Inc. All Rights Reserved. BATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Published by Paradox Interactive AB. All other trademarks, logos and copyrights are property of their respective owners.

所有成就
包含内容
内容
Standard Edition
Digital Deluxe Edition
Mercenary Collection
原声音乐(MP3)
壁纸
画册
artbook compressed
Season Pass
系统要求
最低系统配置要求:

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.13+)
发行时间:
{{'2018-04-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
14.4 GB
链接:

游戏特性

语言
English
音频
文本
Deutsch
音频
文本
français
音频
文本
русский
音频
文本
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用户评论

Posted on: September 21, 2022

Delta_angelfire

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游戏: 205 评论: 1

Decent base game - Magnificent with mods

This is a game for tactics players. Players who understand that probabilities as listed mean you'll still have salvos that get 0/20 hits, and sometimes you'll get 20/20, and that survivor bias means you'll remember every time it goes badly for you, and every time it goes good for the enemy, but not vice versa. Difficulty of Story missions is not really on par with the difficulty scale for generated mission of the same "difficulty". Other than that, If you want to be good at this game at all, you have to be a good "deck builder". Customizing mechs is the heart and soul of this game, and if you are bad at it or don't do it, you'll have no chance in the combat game loop. Front line mechs need to be refit with max armor, other mechs still need more than what they are given, and glass cannon build will indeed shatter like glass. Missions are abouut endurance, not overwhelming aggro (unless you're doing missions significantly below your level). I thought the campaign was pretty good for a 60 hour or so run and played throughit probably 3 or 4 times over the years, but the rest of that time was almost 1000 hours of play with mods, and the modding scene for this game is absolutely out of this world. Even if the base game is not quite to you liking, there is 100% a mod or tweak somewhere to make you experience better. So, TL;DR, This game is all baout the customization, both in game and out (i.e. mods). If you're not into that, this game is probably mediocre at best for you. Also you definitely want all the dlc (season pass), but get it on sale because it goes on sale regularly withh all the dlc for less than what the base game usually goes for.


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Posted on: December 19, 2018

grammarye

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游戏: 441 评论: 8

Disappointing grind, poor design

I really wanted to love Battletech. It's a really interesting universe and the game seems to have nailed the actual aesthetic of giant robots punching each other. Unfortunately that's all it does; it's a shame that the execution of the actual game is so poor. A thread-bare boring storyline, a design that loves to waste your time, lack of any sensible tutorial, badly explained mechanics, poorly thought-through UX and 'story' mission design pulled straight from some sadistic DM's handbook. It... just isn't that fun. I kept playing after the first few priority missions, hoping the game would pick up, become interesting. It doesn't. It's just the same grind, over, and over, and over. Watching endless loops of your ship travelling, waiting for mechwarriors in the medbay, incredibly long loading screens - paint drying is giving the game good competition at times. When you're finally in the game proper, you'll have seen the entire mission range of possibilities in perhaps eight hours. Expect to see it repeated, a great deal. Aside from the occasional amusing soundbite from one of the mechwarriors (Glitch I'm looking at you), the game feels completely soulless. Even the maps seem built to drain your soul with monochrome planet surfaces that are endless seas of red, or grey, or white. Design feels like a design-by-committee mess. It can't decide if it wants to be a story-driven RPG, a roguelike, a top-down strategy game, or a mobile port cow-clicker. That this is from the same developers that created Shadowrun: Hong Kong beggars belief. I don't know if they simply tried to take on too much, or whether they just threw so many game elements in they figured 'something here must appeal to everyone' but the game sorely needed greater focus. The game is not without its merits. I suspect if you just want to play some skirmishes and see some mechs shoot each other, it's got a lot going for it. It's just there's little beyond that.


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Posted on: October 7, 2019

Sanuku

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游戏: 2528 评论: 1

Never left Early Access - Avoid buying!.

I would like to add anything positive to the current Reviews of the Game but i sadly can't. After encountering countless bugs in my current thirty-three hours long Playthrough of this technical digital mess that other Developers wouldn't even consider to call an Alpha/Beta Build or even considered it to be finished the Game finally decided that it can't load up any longer any of my Save Files that i had from my last play five months ago. So besides from Bugs left and right, Loading Times ahead of missions and during missions from hell even on SSD/NVME Drives and broken Saves i came to the final conclusion that it's not me who has an issue with the Game but that the Game is still after more then twenty months a masterpiece of unfinished digital art. I still wish Harebrained Schemes a bright future with those kind of Games and their Playerbase the best but since i only have one life and don't want to waste with their Games even more of my time that i have left i'm done with them and leaving this Review as a reminder if i will be ever stupid enough to believe that i should give one of their Games another try.


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Posted on: January 10, 2022

sfadden

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游戏: 604 评论: 1

Greatly disappointed

I am glad I waited for a sale to try this game, or I'd have been even more disappointed than I am now. I've played the Mechwarrior, Mechcommander, and Battletech games (including tabletop with miniatures) since Crescent Hawk's Inception, and this rendition appears, even after all of the bug-fixes, to be the worst of the lot. I actually am a fan of turn-based tactical games, so I thought this one would be a joy. As I was downloading the files, I noticed there was no manual, so I thought "The game must be pretty intuitive to learn. Kewl!" Maybe I expected too much. Gameplay is slow, with a lot of lag time spent waiting for things to load, the interface is poor (and poorly explained), and the game has little or no support from the developers. I find myself spending more time searching online for second and third party advice to learn how to navigate a game, than actually playing the game. The developers should have invested some resources in creating, at the very least, a tutorial manual. On the plus side, I thought the game was visually pleasing. I was so disappointed and frustrated with this package, that I went back to the earlier games, with simpler graphics, and have begun playing them again. With great satisfaction.


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Posted on: April 27, 2018

Pyronymer

验证所有者

游戏: 91 评论: 4

An experience one frame a time, or less

Everything anyone has said about performance issues, over long loading times and fatal crashes is true and then some. I've spent all day failing to get through the opening missions. Litte scripted events randomly cause the game to have a total anurism. Sometimes. Sometimes the same scripted events are fine not even a hint of trouble, other times the game shudders to a frame by frame halt until ultimately freezing unrecoverably. And why? Just because the map scrolled a bit to look at nothing much happening. Then it's back to an extended load to load an opening made of what should be system resource cheap "animation" then too long to a menu, then too long to load your campaign/map then oops, straight back into a minor scripted event that scrolls the map slightly, cross your fingers, this is ambitious stuff! Yeah. I want to like this, I can't even say the game has even given me a chance to figure out if I do. Oh and the "tutorial"/opening missions teach you basically nothing whatsoever. Except for map scrolling. That's big deal stuff clearly. And character/campaign creation appears to have at least one step with only one option and another step where the choice is either meaningless or does completley secret things. I would discus more but again thats about all a day with this thing has managed to produce.


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