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BATTLETECH

已在库内

3.9/5

( 766 Reviews )

3.9

766 Reviews

English & 3 更多
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
BATTLETECH
介绍
BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。 故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。 在回合制战斗中指挥一...
类型:
评论
72 %
推荐
PC Gamer
85/100
Eurogamer
Recommended
Game Informer
7.5/10
用户评论

3.9/5

( 766 Reviews )

3.9

766 Reviews

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产品详细信息
2018, Harebrained Schemes, ...
系统要求
Windows (64-bit) 7 or Higher, Intel Core i3-2105 or AMD Phenom II X3 720, 8 GB RAM, GeForce GTX 560...
DLC
BATTLETECH - Digital Deluxe Content, BATTLETECH - Urban Warfare, BATTLETECH - Shadow Hawk Pack, BATT...
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
介绍

BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。

故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。

在回合制战斗中指挥一小队 ‘MECH

以各种各样的组合部署 30 多个 BattleMech。利用地形、定位、武器选择和特殊能力智取和打败对手。

管理雇佣兵公司

招募、定制和发展独特的 MechWarrior。改进和定制运输机。作为一名雇佣兵,穿越广阔的太空,投靠各种皇室贵族和地方派系,接受任务和管理您的声誉。

参加绝望的内战

沉浸在一位被暴力废黜的统治者的故事中,发动残酷的战争,在杂牌雇佣兵公司的支持下帮她夺回王位。

定制您的 'MECH

用 MechLab 来维护和升级您的部队,用战场上从战败敌人那里夺来的装备替换毁坏的武器系统。

玩家对战 (PVP) 多人游戏和小规模战斗模式

为 ‘Mech 和 MechWarrior 定制长矛以与好友们正面交锋,在网络上与对手抗争,或进入单人小规模战斗模式,与人工智能 (AI) 对战,检验您的战略。




Please note:
3rd party Paradox account is needed to challenge other players in 1v1 multiplayer matches and to redeem unlock codes for Kickstarter Backer or Pre-Order DLC. Bonus decorations and emblems require online connection in order to be appliable.


Copyright© 2018 Harebrained Holdings, Inc. All Rights Reserved. BATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Published by Paradox Interactive AB. All other trademarks, logos and copyrights are property of their respective owners.

所有成就
包含内容
内容
Standard Edition
Digital Deluxe Edition
Mercenary Collection
原声音乐(MP3)
壁纸
画册
artbook compressed
Season Pass
系统要求
最低系统配置要求:

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.13+)
发行时间:
{{'2018-04-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
14.4 GB
链接:

游戏特性

语言
English
音频
文本
Deutsch
音频
文本
français
音频
文本
русский
音频
文本
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用户评论

Posted on: November 23, 2021

angryhuffy

验证所有者

游戏: 1028 评论: 14

It's okay

Fairly standard tactics game that's held down by some bad dev choices and terrible optimization. The game, even now years after release runs terribly with long load times and noticeable lag on the tactical maps. The overall "strategic" level is missing and you can pick up random merc contracts between story missions. The issue with these is that there's only so many mission types and within a few hours you'll have seen all of them. The other issue is that tactical battles tend to play out the same way, due to deviations from the TT version and no tonnage limits you're heavily incentivized to field a lance of the heaviest mechs you can find as fast as you can find them. On average you'll be fighting 4-10 enemy mechs plus their supporting vehicles/turrets, which gets old very quickly. Mech customization is nice It's okay, I'd get it on a steep sale.


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Posted on: April 27, 2018

Llyander

验证所有者

游戏: 411 评论: 3

Such a disappointment.

So, full disclosure, I've been playing the tabletop game since back in the Fasa days, so when I heard about this kickstarter I instantly backed it. So here we are with the finished product and oh. Oh dear. Let's recap my attempts to play this since it was released. Attempt 1 - Mech wouldn't turn around, forcing me to go in a straight line till I ran out of map and couldn't complete the mission. Attempt 2 - Completed first mission, only for game to crash to desktop on loading mission two. Attempt 3 - Found my progress had been deleted, set back to start of first mission again. I'm done. I'm out. I'm not going to waste my time staring at black loading screens for a game that falls over and deletes my progress. I'll come back in six months when hopefully this has been patched and is more stable.


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Posted on: April 25, 2018

teagansdaddy

验证所有者

游戏: 19 评论: 2

Everything I hoped for and more

I have been waiting for this game since I was young, playing the first 2 Battletech games, and all of the Mechwarrior games. The systems are well developed, balanced, and very intuitive. It doesn't take too long to learn, but will take quite a while to master. The developers really knocked it out of the park. If you like deep, complex, turn based strategy with deep management, get this game. Even if you have never played a Battletech/Mechwarrior game before, the game does a great job of bringing you up to speed, and even giving lots of information about the lore of this wonderful universe.


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Posted on: December 2, 2018

GerardDG

验证所有者

游戏: 236 评论: 54

Poor product

Battletech is a poor product. It's full of game breaking bugs. Missions become impossible to finish because of bugged hidden triggers. Firing animations get stuck halfway, forcing you to restart the game. I strongly advise against playing ironman mode; you are practically guaranteed to lose your campaign to a bug like this. The campaign missions are decent and the dialogue is adequate; there are some obvious flaws but I won't nitpick. It's obvious that some of the development team invested real love into these aspects. But the interface feels like it's waging war on me, at times. Called shots are a mess. Shoot off the legs? Flat out doesn't work, the torso gets destroyed instead everytime. Nevermind that it doesn't work for missiles; it doesn't work for ANY weapon. After dozens of attempts, I've given up: it's just not a worthwhile mechanic. The random missions are the worst, though. hey contain prominently some of the worst strategy game sins of all time. They are utterly repetitive yet also random and unpredicatble. New enemies will spawn randomly on the map, and they'll take their turn before you do. Potentially landing an entire new lance behind your troops and focusing down a vulnerable target before you have time to respond. I get the sense that these random missions in general are designed to waste my time. Gaming in general is a waste of time. Battletech isn't the worst strategy game ever made. But it's flawed mediocrity angers me to the point where I wonder why I even bother to start up the PC, when I could just be staring at the wall or going outside to shove old ladies into traffic.


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Posted on: April 15, 2021

Great Potential, Wasted

This game could have been so good. I played it twice. Both times I quit in frustration. The pluses: + The designers loved what they did and it shows in the little bits of fluff strewn across the game. + The mechanics are quite good. I would love to get such a game for a tabletop. + Campaign mode is neat -- you build up your mercenary company, expand your craft and modify your mechs. It feels right. + Artwork is good. + Story is... ok. It's not brilliant, but it fills the space. + The music score is excellent. The minuses: x Optimization is nigh non-existent. The loading times are amazing. The game slows down whenever there is a little bit more stuff to show and the enemies take a very, very long time to make simple decisions. x Beta testing must have been minimal -- the game is imbalanced from the start. At first it's extremely difficult, then--once you get some heavy equipment--it's a cakewalk. x Very soon it becomes clear that there is only one strategy -- get heavy, fast. You can only deploy four units at once and this means a scout is wasted space where a heavy could have been. And you need the firepower, because there are more and more enemies coming at you. x Terrain is absolutely not readable. It's frustrating to try to maneuver around and get good angles, so you can shoot and not be shot at. This reduces your tactics to a few basic behaviors. A pity, because the mechanics promises so much more. x Despite the apparent diversity missions boil down to a slugfest. You just won't have the maneuver space when you are constantly hounded by enemies; and because a single shot can cripple you, you need to play it safe and go into fighting retreat until you break their assault. Rinse. Repeat. Watch the Loading Screen. x The AI knows only one tactic, and that is attack. Summarizing, the game feels unfinished and all its potential complexity gets reduced by the lack of beta testing. I enjoyed the first few missions, but then the grind started becoming annoying.


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