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BATTLETECH

已在库内

3.9/5

( 766 Reviews )

3.9

766 Reviews

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BATTLETECH
介绍
BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。 故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。 在回合制战斗中指挥一...
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评论
72 %
推荐
PC Gamer
85/100
Eurogamer
Recommended
Game Informer
7.5/10
用户评论

3.9/5

( 766 Reviews )

3.9

766 Reviews

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产品详细信息
2018, Harebrained Schemes, ...
系统要求
Windows (64-bit) 7 or Higher, Intel Core i3-2105 or AMD Phenom II X3 720, 8 GB RAM, GeForce GTX 560...
DLC
BATTLETECH - Digital Deluxe Content, BATTLETECH - Urban Warfare, BATTLETECH - Shadow Hawk Pack, BATT...
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
介绍

BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。

故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。

在回合制战斗中指挥一小队 ‘MECH

以各种各样的组合部署 30 多个 BattleMech。利用地形、定位、武器选择和特殊能力智取和打败对手。

管理雇佣兵公司

招募、定制和发展独特的 MechWarrior。改进和定制运输机。作为一名雇佣兵,穿越广阔的太空,投靠各种皇室贵族和地方派系,接受任务和管理您的声誉。

参加绝望的内战

沉浸在一位被暴力废黜的统治者的故事中,发动残酷的战争,在杂牌雇佣兵公司的支持下帮她夺回王位。

定制您的 'MECH

用 MechLab 来维护和升级您的部队,用战场上从战败敌人那里夺来的装备替换毁坏的武器系统。

玩家对战 (PVP) 多人游戏和小规模战斗模式

为 ‘Mech 和 MechWarrior 定制长矛以与好友们正面交锋,在网络上与对手抗争,或进入单人小规模战斗模式,与人工智能 (AI) 对战,检验您的战略。




Please note:
3rd party Paradox account is needed to challenge other players in 1v1 multiplayer matches and to redeem unlock codes for Kickstarter Backer or Pre-Order DLC. Bonus decorations and emblems require online connection in order to be appliable.


Copyright© 2018 Harebrained Holdings, Inc. All Rights Reserved. BATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Published by Paradox Interactive AB. All other trademarks, logos and copyrights are property of their respective owners.

所有成就
包含内容
内容
Standard Edition
Digital Deluxe Edition
Mercenary Collection
原声音乐(MP3)
壁纸
画册
artbook compressed
Season Pass
系统要求
最低系统配置要求:

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.13+)
发行时间:
{{'2018-04-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
14.4 GB
链接:

游戏特性

语言
English
音频
文本
Deutsch
音频
文本
français
音频
文本
русский
音频
文本
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用户评论

Posted on: April 30, 2018

demonbox77

游戏: 337 评论: 23

Great game, needs patching.

I don't know what's happening to some of the guys posting 1 star reviews, but this isn't a 1 star game for sure. Some were probably expecting a MechCommander like game? I was lucky I guess and personally got what I wanted out of this game, I'm at about 30 hours, haven't had a single crash or lost a single save so far, yes the game has some loading issues and after 2-3 hours of continuous playtime it starts to slow down way too much (usually restarting it fixes it, but this is still a big issue imo). Turn-based mech combat? Check Battletech lore? Check Customization of mechs, mechwarriors and ship? Check Light RPG mechanics? Check This is what I was waiting for, I'm genuinely sorry for the ones having stability issues as I agree this shouldn't happen in a 40 Euro game.


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Posted on: April 28, 2018

OlgerthHeidern

验证所有者

游戏: 11 评论: 6

The hype was real...

I usually have a hard-and-fast rule against preorders, but in this case it was Battletech and Harebrained Schemes. So I pledged. And waited. And hoped. Silly me. Battetech is not just bad, it is UNFORGIVABLY bad. The story is literally spoiled in the intro - the generic princess tells you, the generic merc, that yay, it's all over, the good guys won, and it's all because of you. Bye-bye tension and uncertainty; to compensate, you are treated to a Shamalyan-esque "WHAT A TWIST!" moment during the tutorial. The story isn't even yours; it's the story of the aforementioned princess, and you are an "NPC" in it, if you will. Her motivation never progresses beyond "THE THRONE IS MY BIRTHRIGHT!" and the villains quickly go from "morally ambiguous and somewhat relatable" to "cartoony and moustache-twirling". Then there's the overall quality (or lack thereof). Graphics ares straight out of early 2000s; animations are primitive and unconvincing and environment elements are often wildly out of scale (think giant bushes that reach the waist of your giant robots). Given the relatively complex system that Battletech is, the tutorial is unforgivably thin. and there's no in-game reference that would help you get a better grip on the gameplay. The interface, good grief, the interface; parts of it could serve as the illustration of what not to do when desining one. And finally, bugs. Including the one that causes some graphic cards to constantly run at 100% and overheat. You'd think HBS is cryptomining in the background. So how did it all go so wrong so fast? The answer lies with one Kiva Maginn, the design lead and an unrepentant SJW, who had the bandwidth to jam in a "pronoun selection" in the character creation and a "gender nonbinary" perk, but not to actually turn out a good product. "Let's all laugh at the industry that never learns anything, TEE HEE HEE". SJWs ruined Dragon Age, Tomb Raider and Mass Effect. Why would anyone expect Battletech to turn out any different?..


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Posted on: April 30, 2018

Radar09

验证所有者

游戏: 150 评论: 2

"Bug" Complaints don't understand Battletech

Let me first clear the air by explaining that I first discovered Battletech while dealing with my parents divorce. That was some 25 years ago so I've had time to seriously consider my point vis a vie this game. Classic Battletech is not perfect, nor is this game; for me this game represents an era where wargames were king and the combining of wargames and rpg's was the zeitgiest of the moment. Battletech has always tried to create a "hard Sci-Fi" experience while giving us a war movie perspective. What I mean is, compare "Saving Private Ryan" to "The Great Raid". One is so accurate that veterans hug and humble random people in the audience (I was not the veteran in this example, in fact it pushed me into joining the military) brought about genuine emotion and made one consider war philisophically, and the other is your classic war movie bravado. One represents a real story and the other is an exageration of real events to pull people to a line of thinking. Vets will understand though both movies represent war as it is, though one is more realistic than the other in visuals. This game represents an evolution of the original tabletop game from the 80's. It makes me feel as though I am playing my first mission ever (in my case a Clan attack on a FedCom firebase) but in the 3025 timeframe. You can do everything perfectly and have everything screwd up by hatred from the RNG. Save scumming is possible but super unrewarding. Where this game fails is that it is so faithful to the original source material that I wan to punch my monitor. This was easier on me when a computer monitor could survive a proper punch and was hard enough to make me reconsider punching it in the first place. Lol, seriously though, expect to yell at your copmputer a lot. Oddly enough, this game is amazing in that you don't have to rage quit if you set yourself up right. If. you didn't, be prepared to go back 12 hours to when you started. This game is old school. Be warened.


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Posted on: May 29, 2018

dziadekdw

验证所有者

游戏: 20 评论: 4

Very good game, recommended.

I bought the game soon as it was out. I never played any battletech games before, only heard about Mechwarrior. The lore surprised me for being complexed and consistent, |I really like it. Game has comic-like touch to it which is whole it's charm, I don't understand people who moan about poor graphics, design etc, I think it's the way it was intended to look, it doesn't pretend to be deep realistic and serious. mechanics of the game is very good, I didn't get bored with it quickly, I disagree that its very difficult like some people trying to say, but it isn't trivial or easy either. I read a lot complaints about game crashing, bugs etc : it didn;t crash or get bugged even once in over 70 hours gameplay IN PLUS : mechanics , graphics, cool mechs, decent variety of weapon, challenging enough but not annoying, rng is fine unlike in X-Com. , consistent with lore (i think), it doesn't pretend to be something which it's not - it's a tactical game about big mechs blowing each other, small studio making a good game which is always welcome IN MINUS : strange resource drain and slow at times (I have a good PC, ran Witcher 3 on ultra), had to force my GPU to stop at 45 FPS otherwise it was overheating with no reason like during cutscenes (which are visually quite basic) or travel through systems, after couple hours of gameplay whole game was slowing down badly, like mechbay loading 10sec etc, can only use 4 mechs and 4 pilots at a time, kind of no point having 18 slots for mechs, at the end of the game I was just dropping 4 assault mechs and blowing everything up easilly, not sure about weapon types balance, i personally was just loading tons of missiles and medium lasers - seems large lasers and ppc have too high heat buildup and ballistic ones are just to heavy for their dps ,strange political correctness , 3 genders, white male characters are all psychos and baddies etc a bit meh Overall 4/5 minus 1 for stupid resource drain, not in proportion to graphics


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Posted on: December 18, 2018

Gwyntee

验证所有者

游戏: 1028 评论: 8

Great Game if U want a Challenge

NOT an easy game. If you are a tabletop player used to winning 75% of you matches, EXPECT to be in for the fight. This AI does not make stupid mistakes. It covers damaged sides, engages in good lance tactics and handles ranges and heat. As a top-tier tournament guy, I can tell you its ONLY weakness is in terrain movement but that is only a partial weakness and it is offset by the terrain design for each scenario. Do not count on it to carry you. The difficulty is similar to X-Com or to Civ 5 at the Emperor-Immortal level. The tactics are identical to many of the better players you will encounter at a tournament. Graphics: It rarely stuttered over an entire week of intense gameplay. The damage cooking off after a mech is down provided chagrined/satisfied laughter depending upon whether you downed that target hoping for good salvage, or because it was a deadly machine that you had to kill ASAP. Sometimes it takes a moment for a mech to fall. The mech deaths are sometimes instantaneous from an explosion, sometimes slower from a cockpit hit. Concerning the 'laser hardpoints,' if you read the old TROs there were numerous examples of mech mod limitations. Some things are impossible as battlefield mods in terms of T&T slot tie-in's, power hookups, ammo linkages, mech balance, etc. A lot of the custom mods we used in tourny play were real abuses of that concept (like when I loaded endo FS9s with all flamers to rush in and detonate clan heavies after they fired on my decoy FS heavies). This is a very wise game mechanic that keeps players true to the spirit of the classic game. The entirety of the Inner Sphere and Periphery is open to play once you unlock the transportation, btw. It is absolutely false that you cannot move about. Also, there is excellent info on each world in the planetary map feature and battlegrounds reflect the planetary topography, including the inclusion of variable terrain types on the worlds with more variable terrain.


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