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BATTLETECH

已在库内

3.9/5

( 766 Reviews )

3.9

766 Reviews

English & 3 更多
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BATTLETECH
介绍
BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。 故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。 在回合制战斗中指挥一...
类型:
评论
72 %
推荐
PC Gamer
85/100
Eurogamer
Recommended
Game Informer
7.5/10
用户评论

3.9/5

( 766 Reviews )

3.9

766 Reviews

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产品详细信息
2018, Harebrained Schemes, ...
系统要求
Windows (64-bit) 7 or Higher, Intel Core i3-2105 or AMD Phenom II X3 720, 8 GB RAM, GeForce GTX 560...
DLC
BATTLETECH - Digital Deluxe Content, BATTLETECH - Urban Warfare, BATTLETECH - Shadow Hawk Pack, BATT...
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
介绍

BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。

故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。

在回合制战斗中指挥一小队 ‘MECH

以各种各样的组合部署 30 多个 BattleMech。利用地形、定位、武器选择和特殊能力智取和打败对手。

管理雇佣兵公司

招募、定制和发展独特的 MechWarrior。改进和定制运输机。作为一名雇佣兵,穿越广阔的太空,投靠各种皇室贵族和地方派系,接受任务和管理您的声誉。

参加绝望的内战

沉浸在一位被暴力废黜的统治者的故事中,发动残酷的战争,在杂牌雇佣兵公司的支持下帮她夺回王位。

定制您的 'MECH

用 MechLab 来维护和升级您的部队,用战场上从战败敌人那里夺来的装备替换毁坏的武器系统。

玩家对战 (PVP) 多人游戏和小规模战斗模式

为 ‘Mech 和 MechWarrior 定制长矛以与好友们正面交锋,在网络上与对手抗争,或进入单人小规模战斗模式,与人工智能 (AI) 对战,检验您的战略。




Please note:
3rd party Paradox account is needed to challenge other players in 1v1 multiplayer matches and to redeem unlock codes for Kickstarter Backer or Pre-Order DLC. Bonus decorations and emblems require online connection in order to be appliable.


Copyright© 2018 Harebrained Holdings, Inc. All Rights Reserved. BATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Published by Paradox Interactive AB. All other trademarks, logos and copyrights are property of their respective owners.

所有成就
包含内容
内容
Standard Edition
Digital Deluxe Edition
Mercenary Collection
原声音乐(MP3)
壁纸
画册
artbook compressed
Season Pass
系统要求
最低系统配置要求:

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.13+)
发行时间:
{{'2018-04-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
14.4 GB
链接:

游戏特性

语言
English
音频
文本
Deutsch
音频
文本
français
音频
文本
русский
音频
文本
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用户评论

Posted on: May 9, 2018

tld_paladin

验证所有者

游戏: 608 评论: 3

Solid Battletech- IGNORE the haters!

IGNORE the haters and whiners spamming around here. I've played for 17+hours and haven't had a single crash. Yes, loading times could be shorter, but that's it. The game is solid, true Battletech through and through: Great turn based tactical combat, solid economic/ management layer, beautiful graphics and, above all, TRUE Battletech story and atmosphere, rich in lore and ultra faithful to the base material. Haven't tried multiplayer yet (so I can express no opinion yet on that Paradox account stuff) All in all, an excellent game, one that I've been expecting for years. Eagerly awaiting the expansions and DLC's- there's so much great content in Battletech, they could keep it running for years. Well made and done!


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Posted on: May 6, 2018

banzaimonkey

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游戏: 76 评论: 3

Blowing up mechs is super satisfying

First impressions: - Awesome music -- There is a chello playing in the background. In a game with giant mechs? I am OK with this. - Great pacing for a turn-based game - RNG is not rage-inducing - Storyline is kinda klunky - How does anything work? - Encoutered a few bugs - Lore tooltips are helpful without being patronizing or obnoxious - Camera is janky After playing for a few days: - My mechwarriors are shit-talking enemy pilots as they obliterate their mechs and vehicles - I'm collecting salvage and earning money - I've figured out the mech bay and I have some ridiculous customizations - My pilots have ramped up in skill and can do some neat things in combat - Storyline is fairly satisying (not going to win an Oscar, but it fits the merc vibe pretty well) - I'm hungry for more salvage, and the satisfying sounds of enemy mechs and vehicles exploding - Camera is still janky I've played MechWarrior 2 Mercenaries, MechCommander 2, and MechWarrior Online on PC. The last turn-based game I remember enjoying was Fallout 1 / 2 / Tactics. More recently I played XCOM 2012 and hated it because the pacing and RNG sucked, so I was not thrilled that BATTLETECH was turn-based. However, I've found the pacing is fine and the RNG seems pretty reasonable. Compared to MechCommander 2, MC2 had bigger maps, had a much more sophisticated radar model, and had some more complicated mechanics. For example, in MC2, ammo management had ammo supplies, while BATTLETECH has "containers" that automatically refill between missions. BATTLETECH has a lot of closer engagements, visceral camera angles in combat (when it works properly), and a lot more freedom between missions. Compared to MW2 and MWO there is a lot less mech and equipment variety. However, I am very excited and hopeful for the prospect of seeing clan tech, etc. come to BATTLETECH. I really enjoy this format and I hope they bring more of the BattleTech universe into the game in the future. Overall I think Harebrained Schemes wanted to design a fun game. They accomplished this in spades. It is not easy or intuitive, but it is learnable. Additionally, I think the devs had a passion for the BattleTech universe and lore and wanted to make it accessible without shoving it down your throat. They did a great job -- the storyline does not get in the way of blowing up mechs, and lore stays out of the way unless you want it.


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Posted on: May 9, 2018

neocorricon

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游戏: 132 评论: 4

Must Have for TableTop Fans

5 Stars in the context of a small independent studio with a small budget (If you agree 2m is a small budget). If you are a fan of the tabletop game (I have been playing tabletop since 1984), then you will almost certainly love this game. It’s like being able to play the tabletop without having to invite friends over. (Especially if they are all grown up and married now and can’t get permission from the boss (rolls eyes). There are some minor rule deviations, but nothing to complain about. The balancing is spot on. Pros: - Well balanced but very challenging (No difficulty levels, just straight rules) - Great sound editing (love the sound of the AC firing) - Decent Story Arc - Great maps - It is apocryphal (slightly?) but is very, very, close to being canon. It is 100% true to the spirit of the BattleTech Universe. - It just feels like BattleTech! Cons: - Some ‘wasted’ time during turns can take its toll after 20+ hours of play. Needs a ‘Don’t waste my time” mod akin to the one for XCOM. - Would like to have seen some perks and/or consequences for getting to know the crew. The conversations are ok, but I suspect they are only for flavor (no impact on game play). - It is not easy. You must plan your fight (before it even starts) and plan your turns carefully. Of course, this point may belong on the Pro list (*grins*).


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Posted on: April 24, 2018

MarkSkarr

验证所有者

游戏: 390 评论: 4

It's just not BattleTech.

As a game, it's fairly good. Difficult, good combat, uncertain what does what. If you don't know anything about BattleTech, you'll be fine. It's a good, if not BattleTech, game. It's pretty, and decently polished. The story is about what you’d expect for BattleTech (don’t expect Shadowrun Returns). It doesn't seem to be terribly well optimized, as it's chugging along with my i7/1080 gaming rig. As a BattleTech game, it's sub-standard. I get that you're going to change things going from the board game to a digital representation, and that makes sense. What doesn't make sense is completely changing an entire group of weapons to make them awesome while nerfing the existing good weapons. The decision was made, during development, and rallied against, that all AC's (save the AC/20) got a massive damage increase. The AC/2 is now an AC/5 for damage, but still has AC/2 range and ammo. The AC/5 is now an AC/10 with AC/5 range, heat and ammo, and the AC/10 is now, basically a Gauss Rifle with slightly less range. This has, basically, ruined, the game for anyone who doesn't assume Autocannons are the be-all and end-all of BattleTech. Supposedly, there is a way to edit the files to change this, and I'm looking into that myself. Basically, consider that the JM-6 JagerMech now packs the same fire-power as an AWS-8Q Awesome with 1/10th the heat gain. Actually, it's worse than that, as heat gain has been spiked as well. Energy 'Mechs WILL overheat regularly, even when playing cautiously. As a point, the AWS-8Q, which could fire all three PPCs and only gain a little heat, will shut down the first turn you try that. The JM-6? It can keep that up until it runs out of ammo. TL/DR: Really think about this if you like BattleTech. If you just like tactical combat games, it’s really good.


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Posted on: April 29, 2018

setrinelix

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游戏: 89 评论: 4

really nice history

good gameplay and really good history nice buy for only $22 plus shadow run


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