I've just completed SOD. I'm not a hardcore gamer yet I've loved playing BGI, BGII and IWD and I can say the following:
-No crash(s)
-Good soundtrack even if sometimes I miss the one from BG!
-Long game, nice story
I really liked the battle involving lots of enemies this is quite new I think. The game is more linear than BGII : there are less side quests but despite that I think if you liked the previous ones there is no reason you don't like SOD.
There are plenty of references about D&D universes, humour in the dialogues etc. I recommend!
Dear Beamdog.
Siege of Dragonspear is a bad game. Not because writting is lacking. Not because of transgender characters, dialogs or any other part of the story.
No.
This is bad game because it manages to stop on I5 procesor with 16 gigabytes of ram. A game that was happy with Pentium III computer all those years ago.
I can't enjoy this title. This makes me sad. And this makes you sad too, as as it's now, I can't give you my money.
I'd call this middle of the field, with both good parts and really bad, but all in all I ended up enjoying SOD more than I thought I would. First the good:
-The new class is alright. Some call it OP and others call it not enough. Depends on your playstyle I guess, but I'd rather take up a Druid.
-The gameplay is on point for an Infinity Engine game, though it's different in that it runs more into Icewind Dale's gameplay than Baldur's Gate. Though surprisingly railroaded in the ending, there are some patches of brilliance in the fighting.
-The graphics try to keep in with the original game, and though some marks are missed it does mostly fit in alright (provided you turn on Nearest Neighbor and shut off the outlines).
-This expansion was really buggy on release. It happens, and so the expansion was judged. But by now patches have occurred and I haven't run into anything technical. I have however heard of still existing problems, so take my word as you will.
The bad:
-There is a major shortcoming. The writing is not up to par for being an expansion of BG1. While it is a big letdown it is not an abomination, just misses the mark in some big ways. Mediocre is what I'd call it. This is an across the board thing, I can't really bring up one specific instance to symbolize it.
-The new GUI is mostly a miss. I can see the logic behind some changes (such as the character creation screen) because there's a mobile port, but that hasn't been updated in a good while. A couple of mods have attempted to improve it to moderate success however.
-You will run into the problem of NPCs initiating conversation with you that the added Beamdog NPCs did in the main game. There is a mod that can make all of the added NPC quests passive, however.