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Aven Colony

已在库内

3.9/5

( 114 Reviews )

3.9

114 Reviews

中文(简体), English & 5 更多
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Aven Colony
介绍
本游戏包含Cerulean Vale DLC Build a new home for humanity with Aven Colony. Discover Aven Prime - an alien planet of deserts, tundras, and jungles light years from earth. Aven Colony puts you in charge of humanity's first extrasolar settlement, where you build and expand your small colonies into mass...
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3.9/5

( 114 Reviews )

3.9

114 Reviews

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产品详细信息
2017, Mothership Entertainment, ...
系统要求
Windows 7 64-bit, Intel Core i3-3220 3.3 GHz, 4 GB RAM, GeForce GTX 470 or AMD Radeon HD 7850, Versi...
DLC
Aven Colony - Soundtrack
Time to beat
26.5 hMain
35.5 h Main + Sides
43.5 h Completionist
29.5 h All Styles
介绍

本游戏包含Cerulean Vale DLC



Build a new home for humanity with Aven Colony.

Discover Aven Prime - an alien planet of deserts, tundras, and jungles light years from earth. Aven Colony puts you in charge of humanity's first extrasolar settlement, where you build and expand your small colonies into massive, sprawling cities while dealing with the challenges faced when settling on a new world.

Build your colony's infrastructure, look after the well-being of your citizens, manage your resources, and guide your colony to prosperity against the backdrop of the harsh and often dangerous realities of the exotic world of Aven Prime.

KEY FEATURES:

COLONIZE AN ALIEN WORLD: Build a new home for humanity on a world with a low-oxygen atmosphere, extreme electrical storms, shard storms, dust devils, deadly toxic gas eruptions from geothermal vents, and days so long they have their own seasons. Explore a variety of biomes, from the lush wetlands environment to the much less habitable desert and arctic.


MEET THE LOCALS: Encounter a variety of alien life forms, including giant sandworms, deadly plague spores, and a vicious fungal infection known as “The Creep.”


SUPERVISE YOUR COLONISTS: Settling a new world can be stressful. As a new Colony Governor, you’ll need to work overtime to help your colonists deal with their new environment. Using the 12 distinct "overlay" modes, you can mange your colony's Crops, Citizens, Happiness, Crime, Air, Electricity, Employment, Resources, Commute, Structures, Drones, and Water. Earn the respect of your colonists, and rise in rank from Colony Governor to Expedition President!


DISCOVER THE PAST: The world of Aven Prime holds many secrets. Play through a full single-player campaign and participate in a story that reveals some of the many secrets of this brave new world.


BUILD THE FUTURE: Use construction drones to build dozens of types of structures to house your colonists, establish trading routes, welcome immigrants and much more! Enhance your existing buildings through several upgrade tiers to push your colony to new heights!


EXPEDITION SYSTEM: Deploy your crack team of pioneers to explore alien ruins, recover artifacts, repair crashed vessels and rescue lost explorers. Get ready to take on plague and creep spore nests whilst fending off splinter groups, rebels and Aven Prime's remaining robot guardians which threaten your new civilisation.


PREPARE FOR WINTER: A fully functional day/night and seasonal cycle. During the winter Aven Prime freezes over - farms will not grow food and solar panels will generate far less electricity. Take measures to survive this harsh climate!

Aven Colony. Developed by Mothership Entertainment LLC © 2017. Published by Team17 Digital Ltd. Team17 is a trademarks or registered trademarks of Team17 Digital Limited. All other trademarks, copyrights and logos are property of their respective owners

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
26.5 hMain
35.5 h Main + Sides
43.5 h Completionist
29.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-07-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
12.4 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
русский
音频
文本
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用户评论

Posted on: February 18, 2024

Arcadiusun

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游戏: 484 评论: 1

Falls short

The good: The game is beautiful. The bad: Trying to play it. This game has potential but it isn't quite polished enough. Once something goes wrong it's basically impossible to fix the issue and everyone will die. The AI needs work, you can't micro manage people to go to buildings that are required to fix the issue. You can SORT OF micro manage by turning off non-essential buildings, but you can't turn buildings off unless you have ample stored battery power for some reason. Even pausing the game or turning it to 1x speed doesn't afford you the opportunity to save yourself from whatever issue cropped up. You are also inundated with messages that pop up and interrupt the game play, as well as messages stacked on the right side of the screen. By the time you realize you have an issue, good luck figuring out exactly what the cause was. Power issues cause everything to stop; food production, water production, resource production. One message I haven’t seen yet though is that a mine is running out or did run out. I have a couple of times been caught with no resources coming in and no building materials to get another mine going. Every so many days there is a vote and if you get voted out due to low morale you lose. I have tried not building tunnels and only atriums, and plenty of VR buildings around, and morale still suffers immensely with a higher population. The automated action of harvesting resources and turning them into building materials is incredibly slow. If you speed the game up to a reasonable pace then you are dealing with disasters every 15 seconds. Every day buildings get damaged and need repaired, and the auto-repair option that is unlocked taxes you to turn it on, which may be harmful to your progress given how slow resource and building material accumulation is. The devs should look to something like starcraft for a good pace of resources to action. At 1x it is painfully slow. at 8x it is painfully eventful. Very tedious, just on normal difficulty.


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Posted on: December 14, 2024

Cam2A

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游戏: 103 评论: 1

Simple but focused mechanics

This game speaks to the part of me that enjoyed the thematic City Builders of old, such as the Sierra historic titles. It sticks with a few basic mechanics and, for the most part, does them well. I'm giving it 4 stars, instead of five because although it doesn't fall into the trap of being overcomplicated or lacking direction, certain aspects feel a little underdeveloped. For example, I'd have liked to have seen localised resource management, so it matters more where you put your storage and production buildings. Regardless of whether I'm giving it 4 or 5 stars, if you enjoyed the old simple and relaxed City Builders then you're probably going to enjoy this game.


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Posted on: September 13, 2021

WillItWork

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游戏: 评论: 4

Beautiful, but not deep

I enjoyed playing Aven Colony, but didn't keep it installed the way I have some other builders. There's a lot to love here — good variety, replayability, and plenty of effort put into onboarding new players to the game and to the genre. I would have liked to see more choice, though. Generally in builders, there is a focus on breadth or depth, where verticality represents options and complexity (SimCity, Skylines), and breadth represents choice and replayability (Civ, ANNO). Think also the difference between city builders and empire builders. With Aven Colony, the maps are small, there are not many structures, and variation is not very rewarding. There is a lot of fun playing through the campaign — which I almost never say — and playing through the maps. Unfortunately, once that's done, I didn't have a great feel for where to go. Overall, a good investment for someone new, someone not looking to fiddle much, or spend more than a hundred hours in a sim or builder game.


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Posted on: January 31, 2019

BarbVBarus

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游戏: 49 评论: 2

Aven Colony - Spoilers may follow

The Good, the Bad and the Awesome. Game rendering is awesome. A world made of mold yet beaustiful. Complex in fascinating ways and not the easiest to learn. Be prepared to make serious mistakes and having to start over. Even played on "Cakewalk" there were some surpirses. Twice I had to reboot the entire game, but no lags or stutters. To lift a saying from GOT remember "Winter is Comng" so plan for it. Like Sansa Stark, get those supplies in storage. I know nothing about video game music, but in general I hate it, so I played with the music off but the speech dialog is essential. Listen carefully to everything. It probably does not have enough slaughter for the players who like to chop, slash, and blow things up. However both defense and offense are important. Study the landscape (mold scape?) carefully. The bad is the save mechcanics. I found I had to repeatedly delete all my saves so that I could maintain a clear direction to where I was in any senario. THe awesome -- the story, plain and simple. Unable to put the mystery to one side . The urge to fnd out just WHAT is going on and the WHY. I played the game through three -3- times. NOw going for my fourth time through at an ever increasing difficulties. And I will be sorry when it ends. I adore sims games and city building. I have bought and played every one every published. Aven Colony is by far the best.


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Posted on: November 7, 2023

streetyson

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游戏: 51 评论: 32

Polished but conceptually poor builer

I liked how the game has a proper tutorial and how it's integrated into the game (they don't insist but ask you to practice in the holo sim before going down to the planet). This deserves a mention as many games do a bad job of tutorials. I also liked the graphics, and how easy the game was to install. And I like the keybinding - eg though they use WASD they've also preconfigured the arrow keys to do the same (old gamers like me have only used arrowed keys since the 1980s - that WASD nonsense only started in the late 1990s). The game looks polished, is nicely paced, ok music and not taxing. Anyway, sadly, things go immediately downhill from there. I find it totally silly (and simplistic) that though building units might be contiguous (such as your starter base with all it's units joined in a line), you still have to connect them via an external series of tunnels for them to operate! People can't just walk from one unit to the next (let alone from one end to the other)! No you have to build snaking tunnels and connections joining each and every one. Aven rationalises this as being because the tunnels also act as power conduits. Huh? Can't they even connect power between two buildings that are literally joined together? Nope. The only reason I can see for this is so you can click on the tunnels, zoom in and thus click on your settlers! In any rational game they would be safely walking between joined buildings and not taking wasteful and relatively risky exterior tunnels everywhere. Oh look there's Jim walking to the drone hub and mumbling about coffee.. Oh, really... This concept could've been done much better - eg click on a building and select a damn settler if you want to see their cartoony photo and have one say hello or moan about the power supply. Have some buildings with domes to see the little blighters walking around sometimes. The only exterior folk should be suited or in vehicles, not plodding literally everywhere in silly glass tunnels like mice.


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