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Arcanum: Of Steamworks and Magick Obscura

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4.6/5

( 564 Reviews )

4.6

564 Reviews

English
Offer ends on: 10/07/2025 09:59 EEST
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Arcanum: Of Steamworks and Magick Obscura
介绍
魔法世界中的工业革命 在这个充满奇迹的地方,魔法和技术在不稳定的平衡中共存,冒险者可以轻易地使用燧发枪或挥舞火焰剑。这里有巨大的工业城市,城堡和工厂林立,是矮人、人类、半兽人和精灵的家园。这里有古老的符文和蒸汽机,有魔法和机器,有巫术和科学。欢迎来到Arcanum大陆。   角色设计让你可以随心所欲地定制自己的角色 无论你选择魔法还是科技,Arcanum的世界都能适应,并根据你角色的成长做出回应 没有职业区分,基于点数分配的属性系统让你在指导角色成长时充分发挥创意   8种基础属性,如力量和魅力   超过12种的衍生属性,如毒素抗性和角色速度等   包括赌博和治疗的16...
用户评论

4.6/5

( 564 Reviews )

4.6

564 Reviews

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产品详细信息
2001, Troika Games, ESRB 评级: Mature 17+...
系统要求
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
31 hMain
44 h Main + Sides
84 h Completionist
44.5 h All Styles
介绍

魔法世界中的工业革命


在这个充满奇迹的地方,魔法和技术在不稳定的平衡中共存,冒险者可以轻易地使用燧发枪或挥舞火焰剑。这里有巨大的工业城市,城堡和工厂林立,是矮人、人类、半兽人和精灵的家园。这里有古老的符文和蒸汽机,有魔法和机器,有巫术和科学。欢迎来到Arcanum大陆。

 

角色设计让你可以随心所欲地定制自己的角色

  • 无论你选择魔法还是科技,Arcanum的世界都能适应,并根据你角色的成长做出回应
  • 没有职业区分,基于点数分配的属性系统让你在指导角色成长时充分发挥创意  
  • 8种基础属性,如力量和魅力  
  • 超过12种的衍生属性,如毒素抗性和角色速度等  
  • 包括赌博和治疗的16种主要技能  
  • 16种不同魔法派系的80种法术  
  • 8个领域中的56项技术等级

 

超凡的冒险特色
 

  • 探索神秘而广袤的世界,穿越Arcanum大陆需要现实世界中30个小时  
  • 见识这片大陆上超过300个独特的角色和怪物类型
  • 无尽的任务,解决方法也多种多样,包括但不限于决斗、说服和偷窃
  • 你可以即时指挥一队食人魔,或在回合制战斗中制定策略,一切由你决定  
  • 精确的昼夜循环影响着游戏玩法,从战斗到偷窃技能等
  • 自动管理角色,让注重行动的玩家专注于手头的任务
  • 创建自己的世界,或者在线在多人游戏场景中合作或对战

© 2001 Activision Publishing, Inc. Arcanum and Activision are registered trademarks of Activision Publishing, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners.

包含内容
手册(190页) 艺术设定集 高清壁纸 地图 参考卡片 头像
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

GOG Patrons who helped preserve this game
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
31 hMain
44 h Main + Sides
84 h Completionist
44.5 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2001-08-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.1 GB
链接:
评分:
ESRB 评级: Mature 17+ (Violence, Blood, Mature Sexual Themes)

游戏特性

语言
English
音频
文本
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Applied DDrawCompat for seamless support with modern displays
  • Set core affinity to 1 CPU core, improving performance on modern systems.
  • Fixed Alt-Tabbing leading to black screen
  • Validated stability
  • Verified compatibility with Windows 10 and 11
Internal Update (05 October 2018)
  • Improved compatibility with newer systems
Internal Update (30 March 2018)
  • Updated internal installer structure, no changes to game files
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用户评论

Posted on: May 19, 2010

jocius

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游戏: 评论: 1

Great, but wounded

Arcanum is, in many ways, the archetypal Troika game: Brilliantly conceived but sloppily executed. Bugs, combat that vacillates between tolerable and awful, unbalanced gameplay and an at times obtuse plot mar the experience. Still, the fact that Arcanum is among the finest RPGs ever created speaks volumes to the creative clout wielded by the now-defunct Troika. The game's weakest point is the combat. It is unbalanced, boring, repetitive, illogical (monsters are a mishmash of fantasy tropes that frequently have little or nothing to do with their respective environments) and is most often merely used as a barrier to player progress. The last point in particular is frustrating to me. In good game design, combat should enhance story progression, not hinder it. I don't want every combat area to merely be a grinding slog between plot points. The game's strongest point is the character creation and realization. You really can create and play a huge variety of characters (though the viability of characters varies wildly due to balance issues). Even if a technologist with an allergy to magicka is at a huge disadvantage compared to a pure mage, you can still play one consistently throughout--and the game will recognize and respond to your choices. That is not true with a great many RPGs that funnel different characters into one path or don't respond to unique character builds. Arcanum knows the difference between a suave human swashbuckler, a haughty elven mage, a brilliant dwarven tecnologist, a nimble halfling thief, and a half-ogre with a stunted IQ but an overgrown fist, and will respond accordingly. That, in and of itself, is probably worth the purchase price at $6. In conclusion, this is an outstanding game that could have been truly remarkable if only the flaws had been ironed out before release. If you like story-driven games with deep character choices and real role playing, there are few games before or since that are better. If you like great combat and high production values, however, you will likely be disappointed.


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Posted on: January 24, 2021

EchoOfMidgar

验证所有者

游戏: 634 评论: 40

Fantastic RPG system VS Poor balance

I love this game. I love its attention to detail, the way how it represents the world, lore, the story, the choices you make, the reputation you build, great sidequests, how the story gives the player two main quests in the same moment and the way it lets the player to decide what to do and where to go. The game respects the player and his ability to think. I definitely consider the RPG system the best RPG system amongst class-free RPGs. I love how technology affects magick and vice versa. I cannot 100% say that there is a perfect balance between these paths, since I have to play as a 100% mage yet. I love lvl 50 cap and that you are given just 1 point after leveling (2 points every 5 levels). This forces the player to choose the path immediately from the beginning and hold to it. There are tons of skills and just 1 point when you get a level. When you do not plan, you just may end up being a very poor character. There are problems: 1. the difficulty balance - It is just not good when a game forces you to fight lvl 1-10 monsters in "story" areas even close to the end of the game. You just constantly fight much lower enemies during the whole game (except the beginning). 2. the battle system - the game can be played as a turn-based RPG and a real-time RPG and neither of the two is good. The real-time is very fast-paced and it's nearly impossible to control anything at such a speed, turn-based's just basic, bare boned and does not require almost any strategical planning or playing. 3. the ending - NO SPOILERS (just to be sure) While I love the plot, all the plot twists and how the game ends - meaning the main point, I just did not like the final battle, it was just laughable. After it a couple of short videos are shown, the short ending and you appear in the main menu. 4. the bugs - Due to them I do not know what summary at the end I actually got. I killed the main boss three times with all my characters alive and every time I saw a different summary.


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Posted on: February 28, 2017

Zero_Yielding

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游戏: 845 评论: 11

Out of Steam, Punk!

Obscura: Not clearly expressed or easily understood. (Oxford Dictionary.) George Lucas once said a motion picture is never finished, it just escapes or words similar. This could also apply to games and could be fairly suppositioned that Arcanum must have escaped well prior to completion. A huge vast portmanteau sandbox of a game with no tutorials, this is no “my first cRPG”. Perhaps prescribe “three-wheeler” Fall Out 1 for non-RPG playing friends and family as a fun trainer and introduction to the world of role-playing. Patience is a virtue, a virtue much needed if you are to get into this RPG. If, up to now, your main supply of fun in gaming was strategy or adventure or shooters, run, run away now! This is an RPGer’s RPG of the save frequently, die frequently variety. Unlike most RPGs you start out as an individual protagonist on your own and gradually build up your collection of NPC followers. Be warned, accumulation of NPCs can take a while with the possible exception of the first. One of the more innovative features provides opportunity for evolution thru out the game of Good and Evil alignments depending on your actions (as in real life). Voice “acting” is mercifully sparse, as are game options regarding graphics, sound etc. If you enjoy running back and forth fetching items and executing various tasks for strangers and getting killed frequently (save, die, reload, die, reload etc) then Arcanum is your game. If you like wolves, wolves and more wolves and killing rats as big as overfed chihuahuas you’re gonna love it. If you like having to talk to every single character met to get info that should just be readily available, like locations on a map for example, you’re gonna love it! Tedious chores are something you can find in 9/10 typical fields of employment so why oh why would anyone want to play a game filled with tedious chores? And yet paradoxically, altho this game has a long list of defects, this does not stop Arcanum from being loads of fun! Rating: 60%


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Posted on: September 16, 2020

CNC_Acolythe

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游戏: 880 评论: 5

Flawed Diamon

Let me start by saying that for me, Arcanum is in the TOP 5 list, if it is not THE most favourite game of my life. Despite this I will try to make this review fair. Let's start with things that were not as great. First thing was relatively low resolution for it's time and interface taking up large portion of the screen. For Fallout veterans not much of a problem, plus some of the unofficial patches can add higher resolution, but still... With this is connected another feature not so well made - waypoint system and pathfinding. If you've gotten to a larger location, camera restriction did not allow you to wander too far from your character, so you've had to use waypoints on area map your character then followed. Or did not... Sometimes he would get stuck which was getting rather frustrating, especially in Tarant. Combat system was sufficiently mastered for me, but I could see how others would gond confusin (in realtime mode) or slow and not as complex as it could be (turn based). You have option to choose to aim for head or limbs, but I wouldn't mind seeing more complexity there. But despite it's flaws, Arcanum found a soft spot in my heart and claimed it. Why? One of the reasons is music. Nowhere did I hear as perfect and atmospheric steampunk music as I did here. Each melody will stay in my memory and I'll be humming them whenever I'm in a mood. I have always thought that good music is important for a proper game atmosphere, and this proves me right. And the main reason to play this game is storyline and world that it's set in. This us probably the best portrait of Fantasy world being changed by industrial revolution. You can run around in tuxedo with magic sword in one hand and electric light in the other. Immersing yoursel into the world of Arcanum is absolutely worth of overcoming that few flaws this game has. Listen do Dwarf life philosophy, see the Ancient Elven forest cut for wood to feed technological progress and choose your own inclination...


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Posted on: January 22, 2021

SirJ-theFirst

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游戏: 53 评论: 4

Fascinating World, Imperfect Gameplay

First time player and just finished my first run. Arcanum is a masterclass in worldbuilding. Its fleshed-out world allows a compelling conflict between magic and technology. Expect familiar fantasy tropes, but because of its premise, there are aspects that are explored deeply such as race and class in transitioning times. Its strongest suit is the character building. You can choose either of the two routes and experiment with the vast possibilities character creation — and there's so much to tinker around with. You can go down a path of good or evil, or somewhere in between. All of these eventually affect your engagement with the people, the world, and the story. For the music, scoring helps build the immersion and experience of the gameplay, and Arcanum does this very well. Caladon, Tarant, and Dernholm are a delight to visit because of their beautiful BGM, while the eerie and dark ambient music really create the spookiness of caves and dungeons. Voice-acting is another area where Arcanum excels. Many followers and NPC have so much personality because of the excellent VO work. As an open-world RPG, Arcanum is immersive but has its limitations. There are areas that can be explored immediately but a lot have to be marked after completing a quest. Combat is its weakest point and, perhaps, its biggest flaw. It's a major slog even though you can switch from turn-based to real time. This can also easily throw off the game balance, from mind-numbingly easy to impossibly hard. Lastly, though it has a compelling story with its fair share of twists and turns, I can't deny that I was disappointed with the ending (or how it was presented, at least). It's not terrible but I wish it was done better. I had many issues running Arcanum (the Steam version didn't work in my PC and I only got to launch game with GoG). And as mentioned in other reviews, it's not for everyone. Despite its flaws, I thoroughly enjoyed it and, perhaps, even revisit it in the future.


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