Posted on: April 9, 2013

Silolvuli
验证所有者游戏: 评论: 22
Isometric Immersive Sim
Unlike the other well known CRPGs this one isn't loved just for it's story and dialogue and in spite of a "good enough" gameplay system. This is all about the gameplay. The lean story and biting dialogue are just there to keep the atmosphere up while you explore an amazing world with numerous and diverse mechanics. You have 16 skills with 5 levels and 3 expertises (aquireable abilities/bonuses that require a certain skill level) each. And only 4 or 5 of these are combat skills There's 16 schools of magic with 5 spells per, filled with useful cantrips and even the 3-4 combat focused ones have some oddball stuff like raising back any deaders to talk to them. Then there's also 8 tech trees with 7 schematics each and another 30-40 recepies in the wild. Recipies for practical contraptions, queer drugs, mechanicals. The game is real time and done properly so (though it also has a turn-based mode for old people). Got high dexterity and a fast weapon? You will attack very fast, visibly. You can throw anything you can hold. Items in your grid based inventory have both size and weight and big things are big, I mean fill your whole inventory big, and it's a big inventory. I sometimes open the game just to listen to the menu music. You have deep lore with continent spanning mistery quests and occasional tongue and cheek moments but it's mostly serious. The culture of the world is real. Real people who do real things. Who show self-interest and don't care about you. Who are sometimes cruel but never villainous. Who don't drown you in exposition just because you're the player, excluding Virgil but like all characters he can be ditched or killed and the story adapts. I find it hard to tolerate a lot CRPGs because they're mostly dialogue and combat. Options given to you, options thought out by someone else. But this one is different. In this one you can be yourself.
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