TL;DR - Rather Boring Story (For all His 'Reminiscence' of the past and the five chapters I've completed before deciding this isn't a game for me, we don't actually get to see that past, and the enemies are bland and personality-less even for the corrupted who HAVE a semblance of their old selves.), the gameplay is essentially solitaire charged turn based combat with deck manipulation cards.
The Reason I give this a one star is because unless permadeath means no restarting hands, combat becomes this boring mess of savescumming as Restarting Hand until you can get an optimal combo going is incredibly viable, and sure you can argue it isn't how the game was meant to be played buuuut it is there as an option. I also give it this rating as quite frankly the story tries to give us this "Pity the enemy" feeling, despite the fact that a vast majority of the enemies dont actually display any personality, nor does the character seem to know or talk to them. The Mage thus comes off incredibly one note and stale, with the only noteworthy bits of personality being when he is in a non-battle stage remarking on the beauty of nature and his loneliness, a shame these stages don't actually have too charming a view nor any form of communing with world spirits or such.