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Amnesia: The Bunker

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4.3/5

( 55 Reviews )

4.3

55 Reviews

中文(简体), English & 6 更多
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Amnesia: The Bunker
介绍
Amnesia: The Bunker is a first-person horror game from the makers of SOMA and Amnesia. Left all alone in a desolate WW1 bunker with only one bullet remaining in the barrel, it’s up to you to face the oppressing terrors in the dark. Keep the lights on at all costs, persevere, and make your way out...
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用户评论

4.3/5

( 55 Reviews )

4.3

55 Reviews

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产品详细信息
2023, Frictional Games, ...
系统要求
Windows 7+, 64-bits, Core i3 / AMD FX 2.4Ghz, 4 GB RAM, OpenGL 4.0, Nvidia GTX 460 / AMD Radeon HD 5...
Time to beat
5.5 hMain
7 h Main + Sides
14 h Completionist
6.5 h All Styles
介绍
Amnesia: The Bunker is a first-person horror game from the makers of SOMA and Amnesia.

Left all alone in a desolate WW1 bunker with only one bullet remaining in the barrel, it’s up to you to face the oppressing terrors in the dark. Keep the lights on at all costs, persevere, and make your way out alive. A truly intense horror experience.


RISING TENSION
Immerse yourself in the multiple ways of tackling survival. In the shoes of the French soldier Henri Clément, you are armed with a revolver gun, a noisy dynamo flashlight, and other scarce supplies to scavenge and craft along the way. With randomization and unpredictable behavior, no play-through is the same.

Hunted by an ever-present threat reacting to your every move and sound, you must adapt your play-style to face hell. Every decision will change the outcome of how the game responds. Actions bear consequences.


ESCAPING THE NIGHTMARE
Solve things your own way in a semi-open world. You must explore and experiment to make your way out. Figure out what’s going on down here - what has happened to the other soldiers? Where have all the officers gone? What diabolical nightmare lurks underneath this hellscape? Unravel the mysteries of the Bunker and get to know the nooks and crannies of this cruel sandbox to up your odds of survival.


FEATURES
  • Dynamic and ever-present monster that reacts to player actions.
  • Constant tension - Time is not on your side.
  • Tactile and physics based interactions with the world.
  • Scavenge for resources and craft tools to aid your survival.
  • Multiple solutions to problem solving in a non-linear open world.

Copyright © 2022-2023 Frictional Games

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
5.5 hMain
7 h Main + Sides
14 h Completionist
6.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2023-06-06T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
8.8 GB
链接:

游戏特性

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español
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français
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用户评论

Posted on: March 21, 2025

Kaiszer

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游戏: 1061 评论: 6

This is not that good

I love the Amnesia series, but ever since The Dark Descent, Frictional games doesn't seem to get right balance of horror anymore (excluding Soma, which is amazing!). The thing here is, there is too much horror. And yes, that is a bad thing. You die so often, that the monster stops being scary and becomes annoying. And those stupid rats with their headlight eyes totally ruin the atmosphere... I really wanted to love this, but I can't. The game is actively working against itself, undermining itself. There should have been more puzzles and discovery. The game is at it spookiest when the monster isn't seen, but heard growling behind the walls. Another thing that sucks is that the monster cannot be predicted in most instances. There is no scanner like in Alien Isolation that messes with your anxiety. Nope. There it suddenly is, and bam your run in ruined. This game has a great start, and can genuinely scare you at first. But after a while, it become a chore, and the monster a bore. And the weird roguelite kinda gameplay loop just doesn't fit really well. The Dark Descent > Rebirth > A Machine For Pigs > The Bunker


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Posted on: January 15, 2025

MagickUser

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游戏: 83 评论: 5

I hate this game. I love it.

There's this concept floating around the white liberal RPG scene (D&D and other bland mass appeal games) that state that horror is never about scaring the player, only their characters. I despise them! When I watch a horror movie, when I play a horror tabletop RPG and when I play a horror video game, I want to be scared. I have played for two hours in two one hour sessions, and I don't picture myself playing longer sessions, one hour is enough, the stress and dreadful atmosphere get under my skin in a matter of minutes. If you are one of those white liberal RPG people that think the player should never feel any disconfort, please play this and sh*t in your pants, you deserve it. But if you are a normal persona, play this game because it's absolutely amazing (at least the two first hours, and with the perfect track of excellence from Frictional games, I am sure the rest of the game will be just as good. I only hope I don't have a heart attack and that I find bullets.


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Posted on: June 9, 2023

gullfisken82

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游戏: 61 评论: 2

Game of the year 2023

It's fun, crazy, addictive, scary, has easy mode option, the engine is incredible, I love tha A.I, has MANY choices. It's GREAT!!! And not too expensive :)


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Posted on: March 22, 2024

kenadrian

验证所有者

游戏: 364 评论: 78

If Resident Evil tries to be an imsim

Amnesia: The Bunker is the latest entry in Frictional's horror series, and it's handled quite differently. In other titles (and most horror walking sims) you travel in a linear path, encountering horrors along the way. But here, the game is not linear. It all takes place inside the titular bunker, where you, a French WW1 soldier, woke up trapped alone with a monster. It has inaccessible areas at first, but as you progress, collecting necessary items and all that, the areas open and you can freely revisit them any time. You can only save at certain points, when there's a lantern and only manually. If you happen to die, you'd be back to your lantern-save. Very early Resident Evil-like. And about it being imsim-inspired, it's because you can do multiple solutions to progress. You can stack items to climb over an obstacle, or dragging an explosive barrel nearby and shooting it for example. Keep in mind though that loud noises like that will attract the monster, which as you expect, cannot be killed. You can attack it to make it run away though. Inventory management is also a thing here, try to keep bringing the important tools and not too many weapons. And lastly, there's no need to manage sanity. Stay in the dark as much as you want. Length-wise it's shorter than previous Amnesia titles (except maybe A Machine for Pigs) and can be finished in 3-5 hours. And while the level design and otherworldly aspect aren't as good or as deeply explored like in Rebirth, it's still a pretty fun game. Definitely worth a try if you're into the franchise or games of its kind.


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Posted on: August 20, 2024

decorus_veritas

验证所有者

游戏: 143 评论: 64

Great Amnesia experience

Amnesia The Bunker is pure survival horror. All the inessentials have been stripped away, leaving the player, an open map, and a monster. Becaues Frictional are really nice people, they've put in some gentle play modes for those who just want the atmosphere (very easy, easy, normal), but honestly if that's what you need I'd look elsewhere. This game is at its best when the tension is high and you're crawling around in the dark with no clue what to do. For all new players, I actually recommend playing on Hard for your first playthrough. I found Normal to be a little too generous with fuel and goodies, making it pretty easy to have the generator on all the time and to get rid of the monster when needed. Hard has scarcer resources and a more aggressive monster, giving an excellent first experience. After you finish hard, you have the option to play Shell Shocked, which is nuts, or to make a custom difficulty map. For those like me for whom Shell Shocked is a bit excessive, I recommend setting the custom difficulty to Hard settings, but adding in the hardcore medical mode and the fusebox mode, along with randomized lockers. Those three settings + Hard make for a truly glorious, nuanced, and intense game. Explore everything. Learn from your mistakes. Try crazy shit. And be prepared to make multiple runs from each save before you learn/accomplish enough to save again. At the outset, there is a lot of "what the hell am I to do?" scrouging around, especially when all your routes are cut off by rats. But keep foraging, keep hiding, and eventually you find something that breaks open another part of the map. Good luck soldier.


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