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3 completely different nations on one planet - will it work out?
Control the blue Pimmons, the wild Amazons, or the insectoid Sajiki and create your kingdom on the planet Lukkat.
Direct the fate of a whole nation and make them control the planet. Be a...
3 completely different nations on one planet - will it work out?
Control the blue Pimmons, the wild Amazons, or the insectoid Sajiki and create your kingdom on the planet Lukkat.
Direct the fate of a whole nation and make them control the planet. Be a founder of cities and ensure their growth and prosperity. Your nation requires not only food, it also wants to be kept in good mood through pubs, theatres, circuses and orgy dens.
Push forward research and trade. The correct diplomatic strategy protects you from sudden attacks. But to be prepared - fighting will be inevitable.
Colorful, cartoonish graphics
Gameplay mechanics that are easy to learn but hard to master
A good sense of humor underlying every gameplay element
包含内容
手册(48页)
游戏内原声音乐
高清壁纸
系统要求
最低系统配置要求:
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
for everyone who want to play this game. There is Launcher especially for this game called R2p Launcher. Download the game on GOG download the Launcher have fun it is a wonderful game for everyone who likes RTS!
In Germany just "Die Völker" or "Alien Nations" for the international version is a milestone of gaming in 1999. Different nations with individual balancing each (wood, stone, both but a bit less). You can teach your people to be teachers, craft buildings or resources, hunt, farm, different kinds warriors are possible. You can extend your town, build more towns, use diplomacy (war, truce, peace).
In an endless game you may find the building a bit to repetitive. The game has some technical flaws, but it still has the potential to have a lot of fun. Too sag, that the successor was not that good.
Summary: this game can crash abruptly at any time and also upon loading a save game and completing the mission, rendering the save game / effort completely useless. That is on the top of my mind when playing this game more than anything else: that it will crash. Aside from crash bugs, Amazon missions 4, 8 and 9 are if not completely broken extremely badly designed with extreme difficulty. This game looks like Settlers II and plays like a slightly less tedious Settlers III, e.g. no need for road planning and the military aspect is super simple: buy a soldier and you'll have one. The visuals are clearly inspired by Settlers II. The music is awful. Fortunately, the GOG version does not play the worst tracks, though the menu music is ear-raping cello fest that does not obey the volume settings! It even restarts every time you visit the menu (which you need to do to load a saved game). This game is much faster than Settlers, though it does not have any new content to add to the formula. The laziness of this publication is demonstrated by how similar its German name is to Settlers': Die Völker vs. Die Siedler. Despite the claims that the different races play differently, one insignificant trade commodity is the only difference between them. Bluntly put, the races are identical and play the same. When the game does not crash, it is an average experience at best. The missions are mercifully short except for the couple bungled ones. In longer sessions, it is painful. I am never going to touch this game again. In comparison to Settlers II, it is just a much faster form of pain. Definitely not recommended. P.S. The Amazon ending shows a topless Amazon lady. That came out of left field for me.
This game in itself is really fun, had it as a kid and was really looking forward to try it when I saw it here.
Unfortunately the version acquired suffers from game-breaking issues, crashing without remedy in mid game, when civilizations expand.
It's probably a matter of compatibility with newer systems. I found some messages in the forum addressing the issue, but no answers. Be advised.