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Age of Wonders 4

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4/5

( 165 Reviews )

4

165 Reviews

中文(简体), English & 7 更多
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Age of Wonders 4
介绍
统治奇幻的世界,万般皆由你作主,尽在《Age of Wonders 4》!在《Age of Wonders》标志性的4X战略回合制战斗中探索全新的魔法世界。以回合为单位扩展你的帝国,让你的派系不断发展,不断壮大 Triumph Studios屡获殊荣的战略系列已经进入了一个新的时代,这个系列游戏标志性的帝国建设、角色扮演与战争表现今日发展到了全新的水平。全新的事件系统与巨大的个性化帝国提供了无限的可重复游戏体验,每一次游玩都会为您不断写下的传奇故事增添新的篇章 强大的巫师之王已经重回世界,以神的身份统治着凡世之间。掌控魔典来进化你的人民,为史诗般的战斗做好准备,...
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93 %
推荐
PC Gamer
87/100
Eurogamer
Recommended
IGN
8/10
用户评论

4/5

( 165 Reviews )

4

165 Reviews

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产品详细信息
2023, Triumph Studios, ...
系统要求
Windows® 10 Home 64 Bit, Intel® Core™ i5-2500K or AMD® Ryzen™ 5 1600X, 8 GB RAM, Nvidia® GeForce™ GT...
DLC
Age of Wonders 4: Archon Prophecy, Age of Wonders 4: Dragon Dawn, Age of Wonders 4: Primal Fury, Age...
Time to beat
19 hMain
75.5 h Main + Sides
132 h Completionist
52.5 h All Styles
介绍




统治奇幻的世界,万般皆由你作主,尽在《Age of Wonders 4》!在《Age of Wonders》标志性的4X战略回合制战斗中探索全新的魔法世界。以回合为单位扩展你的帝国,让你的派系不断发展,不断壮大

Triumph Studios屡获殊荣的战略系列已经进入了一个新的时代,这个系列游戏标志性的帝国建设、角色扮演与战争表现今日发展到了全新的水平。全新的事件系统与巨大的个性化帝国提供了无限的可重复游戏体验,每一次游玩都会为您不断写下的传奇故事增添新的篇章

强大的巫师之王已经重回世界,以神的身份统治着凡世之间。掌控魔典来进化你的人民,为史诗般的战斗做好准备,这将决定时代的未来!



  • 融合各种身体形态、行事特征与奥术力量来创作你的臣民。无论是食人成性的半身人还是神秘的月之精灵,甚至完全出于你最爱的幻想生物,一切尽在你的掌控
  • 寻找强大的魔典来附魔你的军队、进化你的民众!让你的民众化为天使的子嗣或混沌的后裔,让物理上的变化来帮助他们直面敌人。以残酷的统治、狡猾的联盟或终极奥术知识来寻求荣耀,在世界的基本架构中打进你的烙印!



  • 每一个选择都会带来新的可能性与战术优势,多层次的深度战略让你可以随时尝试新战术,探索新力量
  • 战术回合制战斗会让你的军队活力四射,在由你决定的战场上展示他们的力量。从与游荡怪物的遭遇战到双方均拥有数十个单位的大规模攻城战,更有士气系统与其它功能的帮助,每一场战斗都是一场全新的挑战
  • 帝国、单位与环境的巨大多样性使得游戏具有了无限的可能。《Age of Wonders》现在拥有了前所未有的兼容性与开放性





  • 每场游戏都会让你探索全新的世界——或者创造自己的世界!从寒冰女王的霜原荒漠,到巨龙漫游的荒凉废墟,大量千变万化的地形地貌等待着你的探索
  • 全新的事件系统为4X游戏提供了意想不到的故事叙述平台。无论是日益扩展的城邦,逡巡世间的军队,还是扭曲世界的魔法效果,周围世界的形象尽皆取决于你的决定
  • 引导你的帝国实现辉煌的伟业,但故事不会以你的胜利或失败而结束!让你的领袖飞升至万神殿,从而进一步提升你的游戏体验。在此后的游戏中,你会以潜在的盟友或对手来遇到你所创造的角色,从而体验自己游戏的下一章!


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©2023 developed by Triumph Studios and published by Paradox Interactive AB. AGE OF WONDERS 4, TRIUMPH STUDIOS and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S. and other countries

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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
19 hMain
75.5 h Main + Sides
132 h Completionist
52.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2023-05-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
20.8 GB
链接:

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DLC
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用户评论

Posted on: May 30, 2023

Ales-952

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游戏: 评论: 2

Heroes of M&M meets Civilization

I loved playing Heroes of M&M as a young one, and later discovered Civilization and was completely hooked by the complexity yet easy to grasp mechanics. What one game has and the other do not, meets splendidly in here - Age of Wonders. I am completely new to the series, 4 being the first game in the series I ever played. Graphics and replayability seems excellent, game mechanics provide great incentive to try and frequently utilise different types of heroes, units and towns (buildings). Spells both tactical and strategic make everything more magical an experience (as well as each-new-turn dynamic). One of the few things I do not like about HOMM is the fact it does not guide you towards using more than one or two heroes, in AoW however, it feels natural to be building diverse kingdoms with each town managed (incl. its surroundings) by a different hero (and their army) - them taking care of the region, incl. going to war with the neighbours. One of the few things I do not like about Civilization is the feeling of "grind", whereas in AoW thanks to the (optional) manual battles the flow of play is ever-changing. In general, I also enjoy the fact the game is fully turn-based (getting older, it is sometimes difficult for me to stay on top of real-time strategies), and I also appreciate somewhat inclusive (in nonintrusive way) language ... and overall beautiful, magical feel of both graphics and design. I also need to stress out how easy is to get into the game, given its complexity, especially since I never played it before - tutorials and encyclopedia are very useful, although some enhancements / synergies are not really explained, or only briefly (but the information can be found on the internet, or simply "observed" by playing). I rarely buy a game for its full price, especially "on blind" as it only got recommended to me based on my love of Civilization - to cut the long story short, Civilization and Age of Wonders are all I need for many years to come.


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Posted on: September 3, 2024

Da_Epic_One

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游戏: 191 评论: 2

Distinct from Civ, yet flawed

This is the first 4x Strategy game that I have played that doesn't feel like a Civ clone with some minor tweaks. It has its own unique identity and distinctive playstyle. I can see myself playing this long-term alongside Civ, unlike all the other games in the genre I have tried. I really love the strategy and uniqueness of the game, but the little things like the UI and late-game performance can be annoying. The main issue that plagues this game is clunky UI. It's not very mouse-friendly. It can be hard to tell where to click to select a unit especially if they are on a city or dungeon. Many icons are just too big and get in the way. The names of cities sometimes sit far below the city causing me to click on nothing when I intended to click on the city to view its stats. It feels like it was designed for console first and little effort was put into the M&K experience. Even just adding a simplified 2D view would do wonders for this game in terms of legibility. Another flaw that sticks out is that I don't feel like I can zoom out large enough when dealing with my troops across multiple fronts. When you zoom out too far the view converts into a noninteractable overview map. I am guessing this is also a limitation caused by this feeling like a console-first port of the game. Its a pain constantly trying to find where my troops are on the map. I have to constantly tab into my hero menu to find the army I am looking for. This is not a great solution as you can have heroless armies doing their own thing as well and those can be a pain to locate without spamming through the next action button. The performance in the late game can also be a little rough. I am running a Ryzen 3900x and RTX 2080, yet I still get noticeable frame drops where the game feels like it is running at 15fps. Civ with much larger maps only slows down from me when I end my turn. AOW4's slowdowns are intermittent and more annoying due to the clunky UI making clicks less precise.


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Posted on: April 27, 2025

hydraphobic

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游戏: 84 评论: 1

It's fun, but get it while on sale.

It's fun enough and I do like the dragon DLC, but not for the asking price. I'm convinced that this company is on the scummy side - I can forgive Ai that needs to cheat to win, but DLCs within the first month of game launch? That's just cut content right there that they sell back to you at a premium. The game with the DLCs costs about $150 USD. Just go play Heroes of Might and Magic 3 until the price is somewhere around reasonable.


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Posted on: December 4, 2024

dgtexan

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游戏: 151 评论: 2

Deeply complex and engaging

It's wonderfully complex in a way that pulls you in to explore alternative ways to play. The replayability is engaging as your factions ascend from each playthrough, encouraging alternative ways to play not just across factions, but within them as well. The setting is just enough to encourage you to develop your own story of your race and leader. The complexity and variability here put most other 4x games to shame.


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Posted on: July 7, 2023

hatlock

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游戏: 703 评论: 4

Top tactical gameplay with a fantasy 4X

The really good stuff All together, the tactical combat with spell slinging is very top notch. There are many layers to play around with. The first layer, the dynamic of the basic 7 units. Your shield units and pikemen are controlling the hexes of the battlefield and closing off your opponents maneuvers while enabling your own. Your archers and cavalry are dealing damage and exploiting weaknesses. Battle mages, support units and skirmishers are opening opportunities and exploiting certain conditions. But all these basic strategies can be tweaked with the other mechanics. There’s morale, which can boost your crits for massive damage, or demoralizing the enemy causing them to miss and do reduced damage. There are many buffs and debuffs that can disable or stun units, pour on damage, or give special protection. There are units that get tougher with every hit, units that bounce back with healing, units that ignore terrain or zip between shield units to get to the flank, etc. Spells are also the good stuff, allowing you to cast world altering spells and create and summon strange combat units or significantly alter combat encounters. In this game, spells are packaged into tomes of about 5 spells each. The spells fit closely into a theme and every 2 tomes opens up the next tier up to 5. You can freely mix and match these, and another tome unlocks after every 4 spells. You are free to dip in to any tome, each of which is in one of 6 schools of the empire tree. It is a very friendly system which means you can have just about anything. Age of Wonders 4 creates a magical empire building game where it really feels like the civilization is your own. There is a lot of flavor in the world. The story realms of AoW4 were pretty impressive. The consequences are meaningful and it is satisfying to see a strategy play out or snatch victory from the jaws of defeat with clever unit maneuvering and spell slinging.


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