

Fresh setting with interesting battle mechanics, nice graphics at least for general environment. Character models of NPC could be higher res and more detailed textures. Summerized: Nice game, good overall visuals and authentic feeling environment, overall good and funny game play mechanics (No looting!!!). If you like single player story games it is worth its price. You can notice this down grade in overall graphics especially in dialouge scenes, wherein W.S. is quite detailed but background and NPCs lack a kind of "deepness". But overall, when walking through city you can notice the UE5 graphics effects especially in lightning eg. light reflexes in puddels, rain effects. This causing the game be quite hard ware hungry. Could not get over the feelining that the game was also kind of show case of UE5 experience for the developers, cause much of this effects would be more effective used in a game with other camera view. Gameplay feels fresh and unused. The pride system in characterdev in combinaiton with your prescribed character background is for this kind of narrative rpg deep enough. The battle system is quite unique, too. Especially in highest diff, you need to think through your moves or go for luck with ability perks. Mid to endgame you feel quite overpowered, just to get corrected in last fight. The fights in midgame are to many and have often no use for story/ side quests but you can often avoid them (not interacting with the NPCs). Story is ok, not fully linear, your choices during main quest have some effects on the ending, but don't expect BG3 like story trees. I would wish for more usage of thaumaturges mind affecting powers. In some dialouges the lack of influencing story NPCs via this mechanics was astounding.