checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 6 games. Awesome! You can edit your reviews directly on game pages.
Project Warlock

Not recommended

I wanted to play doom but instead i got nethack without a save system. Who makes those games? Definitely a waste of money.

Chernobylite

Without focus, furstrating and confused

What doesn't work: - Unrealistic and arbitrary time limit on missions - puts pressure - breaks immersion - breaks learning experience where you need to make mistakes and try again - Annoying save system - single slot auto-save at unclear locations - cannot learn and try again - frustrating - Not an open world exploration game - random invisible walls you cannot pass - lots of "fences" to block you artificially, super annoying - nice "world map" from base window - move to locations with magic portal gun - Combat elements are terrible - are random soldiers enemies or are we meeting them? - magic "camouflage" indicators that tell you you are seen, emies are hard to spot othewise - you cannot pick up machine guns everyone has, you have a 6-shooter gun - combat feels super-unpolished, should we avoid enemies, should we shoot everone? This game is unsure what it wants to be. It's not an exploration game because it runs you down with clock and silly soldiers in small, cramped and dense areas. It's not a combat game because it feels terrible to fight anything. It's not a building game because you need to tediously collect resources in those timed missions. The story might be interesting but I never got far enough to know more. Perhaps those are just early, pre-release mistakes but it doesn't feel good as a game at all. The basic mechanics is tedious, annoying and frustrating.

310 gamers found this review helpful
Simon the Sorcerer
This game is no longer available in our store