


That's how a proper RPG should look like. Great setting, smart battles (always an alternative way), lots of activities, no boring elements. Wasteland and Divinity Original Sin are my top games

Amazing story, BUT gameplay is terrible year after release: bug, where dead ragdolls stand up, imbalanced enemies, messy items that spam inventory, hours of loading and party resting to get from point A to point B and much more fun. Just buy Divinity Original Sin or Baldurs gate, that's how proper mechanics should work.