Not yet finished (end of second DJ) but until now in the hardest mode the grinding and progression is worth it. It still feel like it miss quite a lot of "QoL" like - having the move all option refilling the stack in the shop, - a way to check the price without having to open the book, - the blacksmith taking your mats from your chest but putting the crafted item in your bag - the item managing with the gamepad is a pain to do, having the green thing pre recycle or tagging certains item type so you can recycle all would be nice - or grinding for a bag upgrade ? Combat wise only 2 charged attack are worth using the bow and the greatsword to shoot through obstacle and the I-frame, there could be more variation to them, For the armour its a bit disapointing not having set bonuses outside of the stats, like poison tolerance,physique/element resistance.