I like games and movies about pirates. Port Royale is one pf the better representative of theese games. Game takes place at Caribbean seas and islands durring 16th - 17th century. You are dropped in middle of this mess so you can have life full of glory. Trade peacefully or angage in piracy - it's your choice. Game has some elements similiar to Sid Meire's Pirates! but I think some things can't be done different in different games so there is career mangement, real-time combat between ships, treasure maps and side missions, including searching for lost famili members...sounds familiar? ;-). There is one large difference. Port Royale is imho pretty harder but fortunatelle tutorial provides some help. You don't have difficulty setting for game (overall) but instead some smaller options and settings because ow which game can be made harder or easier. There are four nations to choose with - England, France, Holland and Spain. Choosing one of them determines your starting port and reputation/hostility from other ones. Ship battles are made in 3D, rest of game is nice old drawn 2D, detailed and crisp. Sound effects are done good enough, so the music which helps to pass hours of playing unnoticed :-). So put Jolly Roger on mast and prepare for boarding!
I don't know to say. Six so awasome games in one pack? WoW! Might & Magic series has all what i expect from RPG's. - Great story; shared with Heroes of Might & Magic series - Immersive world - Dozens of hours of great gameplay, I love long games! - 'Another minute/10 minutes/hour(s)' syndrome :-) - Good soundtrack and background music Graphical side of course is little worse but M&M never this technical side worked to well, anyway it's not important. What matters most in those games is immersive gameplay. What left now it's waiting to Might & Magic 7,8,9 in catalogue :-). Enjoy!
First time I saw this game on friend's computer and it was love at first sight! Game is very nicely playable mix of economics (much) and little combat (not so good made) but what I always anjoy most in that type of games is just watching how it all works. Animations ale well made and so nicely looking. graphic is drawn good so game doesn't look so old. Play it at least to watch how your settlers do their work...
Ground Control II is very enjoyable. Despite having to baby-sit your troops, and play with the same objective over and over, the game still had me coming back for more. Action is fast, more like in current strategies. Ground Control 1 was more tactical. With no base building and no resources to harvest, the focus of the strategy on troop movement and placement is streamlined to provide gamers with action oriented gameplay. The game’s graphics are beyond gorgeous, and the single player campaign is engaging. While not a perfect game, it is good, and deserves a chance from any real time strategy fan.
This game really draws you into it, it gives you the best of both worlds, turn based scenario games where you control your resources and population and real time warfare games. This all takes place during the time of the crusades (circa 1300 England), in fact there is a scenario for this particular occurrence if you choose. The king has just died and the kingdom is in shambles besides yourself there is a Knight, Bishop, Baron, and Lady vieing for the throne (except in the scenarios). As with most turn based games you are asked to control and develop your economy , this is easy in the beginning but as you spread your empire the task becomes more difficult There are numerous aspects that you have to watch out for and manage extremely well. The natural resources that you control are, forestry, mining, crops and cattle. The other resource is the human resource, you have to make sure that they are healthy and happy for a healthy and happy people are a productive people. Allocating the right amount of people to resources can be easier said than done. The troops you can produce are archers, pikeman knights on horseback, maceman, and troops with shields and sword. Battles can take place on the open field or by laying siege to a castle. Typically when taking over a county you have to lay siege to their castle, when doing this you can produce catapults, battering rams and towers. Depending on how many you make of each will dictate how many turns it will take to actually start fighting. These only become available to build when a siege begins and at no other time of the game. Mercenaries are available during the course of the game the nice thing about them is they come with their own weapons but they usually require a lot of money and you can't combine mercenary armies as they like to fight on their own. I really enjoyed this game, it offered two types of play that I really enjoy in computer games, excellent turned based strategic elements and real time combat. So far most if not all strategy games like civilization let the computer decide battles. That is what is great about Lords of the Realm now you control all aspects of the game. If you're like me you are going to spend many a hour wreaking havoc throughout the 13th century.