This is essentially a spiritual successor to the infamous CDi Legend of Zelda games, Wand of Gamelon and Faces of Evil, even incorporating some of the people involved with those. The difference here, is that the gameplay actually works, so you given a glimpse of what could have been had those games been made competently. Judged on it's merits, Arzette is a really fun Metroid-lite!
We've achieved the technology that allows for a perfect digital representation of one of the greatest table top games of all time. It's all here! The combat is beautifully recreated in stunning detail. As someone who grew up playing the FASA game, with the books and the maps and the miniatures this is as good as it gets!
If you're aching for something reminiscent of Fallout: New Vegas, you could do a lot worse than this. That's not to say its just "New Vegas in space", it has its own identity and flavor, with its movie serial style sci-fi visuals. Its not as opened up as New Vegas, but I'd still say it counts as "open world".
Savage Warriors tried to be different. It succeeded at being different, but that doesn't necessarily make it great. It's a 2-D fighting game where the character bodies are made of segmented sprites, so what you have are characters that look weirdly chunky and move like pre-mocap 3-D. It plays well enough, if not a little basic, with there being just two attack buttons. I think it plays better than say, Body Blows. If you can get it cheap, go for it.
This is the original PC port of Resident Evil. Why is that significant? Because it is the only version of the original game to be released in the US that is completely uncensored. Stuff like the the extra gory cutscenes and Chris lighting a cigarette are left intact. The real only change I could find in this port is a QoL improvement, supporting modern gamepads.
Ys was something of an entry-level action RPG back in the day. This set is a remaster of a remake of the original two titles in the series. The gameplay itself is largely intact. Light inventory management, and real-time combat where you kind of bump into your enemies. The audiovisual presentation is very nice. Its come a long way since I played the first Ys on the Master System.