checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
The Age of Decadence

Rule of No Choice

GAMEPLAY Illogical, inconsistent, railroaded. Ever heard of Rule of Three in RPGs? There's Rule of No Choice instead. You either pass a railroaded skillcheck, or don't and enter a railroad to hell. For the majority of the game, there is a single option to complete your endeavour. DIFFICULTY You can't succed in the game without a guide. Anyone who tells you the contrary is a liar. COMBAT Requires skill min-maxing and luck. Otherwise, you die. NON-COMBAT Requires skill min-maxing and luck. Otherwise, you die. STORY Would be great for a game of 80-90s, but definitely boring in 2010s at the time of release, and simply out novelty and freshness of in 2020s. DIALOGUES Prepared by authorlings working for peanuts. Neither engaging, nor masterly written. CONCLUSION The devs spent 10 or so years to build a game where a player doesn't matter, and they succeded. You, as a player, don't matter. I'm totally fine with this approach, people are/were playing ADOM or Wizardry or Darkest Dungeon or Darks Souls or BG1/2-LoB difficulty. The only thing that they were distinguishing themselves from "meer power RPG developers" and promised to present multilayer branching. However, at the end they turned out to be long-nosed Pinocchios, not even nearly fulfiling their promises.

13 gamers found this review helpful
Cyberpunk 2077

Polish Game Needs Polishing

I'll list the things that can't be patched: (1) This is a shooter with extended cinematics and character customization, not an RPG. (2) You get skills with +1% to your damage, +2% to your armor, and +3% chance to cause bleeding -- the game is totally overburdened with such stuff. (3) Literally tons of items which you sell or deassamble into components. (4) Loot is mostly random and scales with your level. (5) Sex in cigarette smoke, regardles the character smokes or not outside of sex-scene. (a nonsmoker would vomit their lungs in real life, instead of reaching climax) (6) NO NET RUNNING! Regardless of your specialization. Instead, you just need to solve number puzzles. (7) Gangsta gangs and gansta rap from GTA. Completely unfit for the Cyberpunk setting. (8) Enemies in the next room are scripted not to hear you murdering their friends. Locked hotel 'dungeon' is the apogee of this deafness. (9) Occasionally illogical story progression. Everything else is AWESOME (or patchable), including the invention of the freak Johnny! P.S. Play in English, or you'll certainly miss much.

2 gamers found this review helpful