... if not without its lingering flaws. That said, the vast majority of the complaints and bugs that plagued earlier players seem, in my experience, to be fixed! Now that the game is largely stable and functional, the game's potential seems realized. The archetypes and belief systems allow for some of the most original and interesting character building I've seen in a game, and perfectly suit the Lovecraftian themes and era. Likewise, the skills you've chosen are deeply integrated into dialogue choices and quest resolutions. The fluency and crispness of the writing struggle, but it remains consistently thematic and interesting, not to mention it does a great job of reinforcing how you express your character. Just don't let your computer die or crash in an area of the game where saving is disallowed. Based on my experience, that will kill your save(s) and force you to start over. It's really the only reason I haven't given this game a 5/5. But I desperately hope they make a sequel.