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Divinity: Original Sin 2 - Definitive Edition

Decent game but overrated

Spent like 60 hours finished the game. If you want a decent CRPG to kill time then you might grab this, if you want a perfect RPG this is not it. Story - Great example that dark/Catastrophe not always equal to deep/great character and story. All the faction in this game are unlikeable. Just evil, arrogance, selfish as hell. You end up just want to kill them all for the sake of rivellon. The last part is rushy and the ending is unsatisfy. I understand dev might want a plot hole for squeal but ending without fighting the greatest enemy faction is just not good. Combat - It have a good foundation for combat design but the level design and balance are really bad. First of all class balance is too bad. When mages can do great aoe damage+CC at range (and doesn't require good weapon because it scale on level/int) , and having many utility skill in pocket. Melee have trash damage even using the best weapon at the same level, short range/small size AOE means you need AP to walk( or teleport) near enemy, and the field system will end up give you disadvantage when your mage bombing your enemy. Balance even worse at end game when you can get good crit gear for your mages. Using AP for walking is tedious when you can just teleport/swap for 1 AP( +haste if you use huntman skill), you will end up just using movement skill all the way. And as other people already said, most of the combat in the game player will start at a very bad spot and enemy will on optimized spot. So swap/teleport are always the only way to win.

14 gamers found this review helpful