First of all, my review is going to be very subjective but I will also point out some things that creators in my opinion could improve. The most annoying for me was that it's really hard to play with a pad. There is no button assigned for running, for opening the inventory or map. I tried all of them and didn't find those functions. Apart from that sometimes camera moves when I don't press any button or move the analog, this is really frustrating too. There isn't any input instruction for pad either. The keyboard one definitely lacks some keys (like for inventory, map, quick access menu...) I don't like characters' animations, they often move very unnaturally but the worst thing is that characters don't have face animations and you can see through Olivier's mask that his eyes don't move, they don't even reflect anything. In prologue there was a moment when my both friends walked through a door at the same moment and their run animations started in the same second, so it was clearly visible that they use the same set of animations and they run identically. I agree with someone's opinion below that it's not clear what you are supposed to do, I mean should I kill enemies or just hide? One shadow used half of my ammunition... When it comes to assigning a mission, I didn't figure out what % below companion means. At first I thoughts it's about chances they will make it, but then I got 59% for staying at home and 78% for a mission so how staying at home is more possible to fail? After my companion failed a mission I couldn't even see what are the consequences and I didn't know what the icon means. Maybe it was because I played with a pad which isn't very functional now... So yep, lots of unexplained things. I played for 2 hours and got 6 crashes in different moments, but mostly during viewing available missions. I really love the environment though, 3D artists did great job (except for some pools) and the climate of abandoned area with monsters is also well done.