Sometimes being a faithful remaster is not a good thing. When you reproduce game breaking bugs to stay 'true' then I have to question, why? I genuinely love LOK, Legacy of Kain, as a story but the gameplay has ALWAYS been the weakest part of the series, and losing potentially hours of progress because you were going too fast and accidentally caused a softlock can be beyond frustrating. I think there's a lot of room for improvement for stability and bug fixing.