Combine Twin Peaks, Naked Lunch by William Burroughs, Al Amarja from the Over the Edge RPG, and Dirk Gently's Holistic Detective Agency with a post-mod Britain feel and you are in the right ballpark. The gameplay is an isometric view game along the same lines as Baldur's Gate or Kingmaker or Pillars of Eternity but on a much smaller scale and area. In brief, you awaken with no memory of yourself or your world. The character generation system is deceptively simple but has a huge impact on how you interact with the setting (I can confirm this from 3 different replays with different builds). There is no "right build" but allows you to play according to your preferred style. The world is a fascinating place and there is a lot of backstory to digest but a lot of interesting metaphysical discussion to be had. Caveats: there is a lot of dialogue and a lot of reading, you cannot customize your character's physical nature (though you can change outfits almost at will), and no real combat. Your skills reflect different aspects of your personality and will give their opinions as their skill level increases. Delving into the personality vault is also fascinating but the game doesn't allow you to go too deep as opening slots uses the same currency as the skill upgrades and requires in-game time. And this ties into the final caveat, the game can feel rushed once you get past the seagate. Overall, the game is different enough to be worth your time if you like mysteries and puzzle games and unusual settings with a mundane veneer. Additionally, an upcoming DLC update will be adding complete voice acting to all of the dialogue which currently lacks it.