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Vagrus - The Riven Realms

Good, but not perfect

What you get: A turn based trading/exploration game with a well built world. And it does very well at this. I am about 24hrs of play time in and am enjoying the experience. What to expect: Like any game of this nature, there is a certain amount of repetitiveness in tasks, but the tasks aren't the reason to play, it is the lore and structure of the world which are interesting. There is also a lot to read, and it is not the 'I can skip this, the game will point me in the right direction later' kind. While some of the boiler plate stuff is skippable after you've read it a few times (entering cities, or talking to a shopkeeper you've talked many times before) in general you want to pay attention to what the game is presenting to you. Details can be found in the in-game journal later if your memory gets hazy, but the details are worth reading. Let the words transport you to the world. Some might find the the randomness of the open-world encounters a bit harsh, but unless you really go in for the 'I never load a save' play style, it shouldn't be an issue. What could be better I'd like to see some balance improvements in characters and rewards - there are some pretty obvious better choices in character creation, and some rewards (for example, getting high standing with a faction) are available through much easier routes. Expanded Ambitions/win conditions would be a nice addition as well. I'm really hoping for a DLC or expansion that lets us into some of the areas that are on the map, but not currently accessible. But that is more of an 'I hope they get to do this' instead of a 'this could be improved'.

8 gamers found this review helpful