I wasn't ready for how good the pixel art is in this game. Feels like some of the best I've seen, and I've seen a lot. Plus an amazing soundtrack. And it's quite fun and a perfect pastiche of every 80's cliche and otherwise pop culture reference about a techno-future. Plenty of challenge but doesn't force it on you. Secrets and trophies. Cool characters. Very nice
How on Earth did this game get such a glowing reputation? I played Grim Fandango back in the day, which deserves it's accolades and remaster treatment. And I always wanted to try Full Throttle...which I now find extremely disappointing. Perhaps because I'm playing directly after Thimbleweed Park, which is excellent. But the puzzles and gameplay here are barren affairs. It's quite short. Much shorter than Grim Fandango, for comparison. About 6 hours. And despite being bereft of maps and objects, it's still easy to get stuck. Context clues are in short supply. There are maybe 15 or so proper puzzles and they're pretty boring. Not to keep making comparisons, but that's the heart of criticism isn't it? I can just think of so many adventure games more engaging on both gameplay and aesthetic levels. If this was the vanguard of the puzzle genre at that time, I can see why they almost went away lol. Trust me I've played my share. Kings Quest, Space Quest, Monkey Island, Day of the Tentacle, the telltale Sam and Max series was quite good, Amanita Designs, even legend of Kyrandia. All have more going for them. And again, Grim Fandango remains a Classic. But this game is a big letdown after wondering about it all these years. It has some good music, voice acting, and the graphics are still interesting to look at. But this feels to me like basically an attempt to monetize nostalgia.