Lumo's setting, style, and mood are even stranger than they appear at first (which is already pretty strange). But if you remember the earliest days of computer games fondly and are willing to embrace a very dream-like and light hearted homage to them, then you will enjoy it. Similarly, if you cut your teeth on the sometimes frustrating (or down right infuriating) gameplay of old, there is plenty to be appreciated here. You will have to step back and take a minute to judge how to time your moves. You will die attempting to accurately judge distances due to the perspective. You will likely die over and over and over trying to get a jump just right. If that's the sort of thing you can enjoy, you will find several clever challenges, tempting secrets, and charming surprises in Lumo. Technically speaking, I played with a controller and I recommend you do the same. I see some reviews have complained about the keyboard controls, and I can see how the isometric perspective could make keyboard difficult. The game also started automatically on my second monitor and there was no in-game option to switch it;, no option for windowed mode, etc. For me, this was a minor inconvenience. P.S. Do try out the different control schemes and pick the one you are comfortable with!