The developers have got it exactly right. They have made a prettified version of Dungeon Master, which is exactly what old-school players, with fond memories of that game and similar ones, want. The elements are all there - grid-based movement but real-time attacks, hidden switches on walls, puzzles involving levers, keys and pressure plates. On top of that the graphics are gorgeous, free-look using mouse feels good, flickering torches add a lot of ambience, user interface is convenient and well designed, and I really appreciate how level 1 of the dungeon introduces the mechanics of the game. I was contemplating calling in sick today just so that I can play more of this gem!