checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome! You can edit your reviews directly on game pages.
Cyberpunk 2077

NOT Cyberpunk ENOUGH!

A game need to have 3 key elements in order to call itself Cyberpunk. 1 Power shifted from oldworld government to giant international tech company. 2 Cyberspace is heavily involved in the daily life of most people. 3 Prosthesis is commonly used by most people. In Cyberpunk 2077, the first two key elements were presented very decently. But the third key element, the prosthesis part is very suferficial. The good method to introduce cybernetic prosthesis into a game is to have locational damage, which Cyberpunk 2077 doesn't have. In this game, it uses the old generic hit point system to represent the condition of player, and neither the cybernetic implants cybernetic prosthesis could take any damage. Games like Rimworld and Kenshi are doing much better in this case to be honest. Although I admire CDPR a lot, seeing them failed putting locational damage system into the game still disappoints me. A pitty. And so far there is one thing I actually hate in this game, which is that you can't heal other characters! This is totally immersion killing! The game is already making hit points unrelated to the type or grade of any injury, so why can't I just use me healing injections on my best buddy?

4 gamers found this review helpful