Hey, loving it! The presentation is simply fantastic. Both the visuals, and the audio. The technical achievement on the audio, damn, the game just sounds amazing. Can't stress that enough. Does my game run flawllessly? Nah, far from it, but my 1070 is way below the capabillities of the new consoles, and that's on me. I still play at 55-60fps on 1080p and that's more than I hoped for. I don't mind that I'm on min-med settings because the game still looks breathtaking. Some negative, though: The quests are enjoyable, sidequests as well, if you read what's up, read the shards and immerse yourself in a quest from start to finish without getting distracted... but the game is structured in such a way that it's very hard for people to actually do that. Like, on your way to step 2 in a quest you might get a call about a new quest, that's just RIGHT there... so, why not do it? Saves coming back here later. So you do it, and then do you get back to that quest? Or do something else, and get another call? Basically you end up with lots of parts of quests that you forget why you should care about them because you did the first stages maybe hours ago... then it's just driving from A to B, shooting dudes, rinse and repeat. Hollow and lacking depth. If the game could give NOT throw quests in your face all day, and instead things did like: Going to or calling fixers to get gigs, checking into a notice-board equivalent to populate ?'s, listening in on police chatter to populate crime quests, etc. That would add depth, and exploration. If that was how you got your quests, and map markers, you could explore and only take on what you wanna take on and at your own pace. As for targeting 30fps for the specs and not saying so: I always thought it was 30, thought it was obvious, so I'm not marking down for that. So yeah, 4 stars. Marked down for the spoonfed quest system that spams your questlog and hampers exploration.