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This user has reviewed 22 games. Awesome! You can edit your reviews directly on game pages.
The Inheritance of Crimson Manor

Pretty nice puzzle game!

I guess I picked up this because of the setting. I usually don't like this genre at all, but got it at a discount and... Was pleasantly surprised! Pros: Beautiful house you can explore Puzzles are not ridiculous, too hard or easy, and actually fun to solve Music (ambiental) is nice Works in Linux. Works on potato computers (low fps, but not unplayable, and it won't overheat your computer, so it is actually well optimised) Cons: Underwhelming ending (but not terrible) Not very replayable (to be honest, it is not the game's fault, but the genre itself, there is no way of fixing it). Where does the lights in the bathrooms come from? A small bug that temporally freezes the game when you exit into the vestibule from the twin's room (easily avoidable by walking another way)

4 gamers found this review helpful
Kingdom Come: Deliverance

Modern classic

This game is a real gem! It keeps a very decently acurrate mediaeval depiction of a small area of the Holly Roman empire (Bohemia) at the very beginning of the XV century (so gothic era). At the same time, it doesn't let realism go into the way of having fun in the game (probably having an ultra realistic peasant as the protagonist wouldn' t be much fun). How the hostory goes, it actually goes into its way to do a credible but unlikely story arc that explains how you end being a warrior befirendling novility and saving the world from all kind of evil. If you are interested in the time period you got an excellent codex that explains every detail and even what was disregarded to favour a more fun experience. I like how combat evolves. If you pay attention, you can actually feel how you can turn into a proper warrior, and the game subtly improves your character. Just don' t dispair at the start of the game: It can be rutless, and you might lose hours of progress if you are not careful at the hands of an unarmored bandit armed with a stick. It gets easier and better as the game progresses, so don't worry. Bugs: There are some, but not game breaking. At one point I press save from the main menu and the game froze. I now avoid it by drinking "saviour schnapps" from the inventory. I heard there are some bugged missions, but haven't encounterd one yet. Mechanics: Saving is usually done with that item, you can craft it yourself or purchase it, but that is something to take in account, because I advice that every time you see a trap or enemies and they have not spotted you, you drink one. Trust me, it sucks to lose hours of progress if you don' t

4 gamers found this review helpful
Transport Fever 2

One step up, two back from TF1

This is a sweet, very well optimised game which rungs great even with Integrated 6th gen Intel graphics (well, TF1 ran a bit better), at least in Linux!. It is the same game, but with some changed formulas: Graphics: those are a bit better, even if I think TF1 still looks great. 9/10 Music: Same level as TF1 at first... but they are not designed to be played on loop! I enjoy the first minutes, and end up muting the music before getting a headache... Specially bad during campaigns, where there is only one track 3/10. Sound: Amazing 10/10 Now the mechanics.... Bad: The first great change is that they included pollution as a factor that affects city growth. Sounds cool.. till you realize they totally replaced the old aging mechanics. Because they also removed the auto replacing feature and it is so annoying to micro manage when you have tons of vehicles you went from maps where gradually you get your vehicles replaced and feels realistic to just selecting a whole line and swapping with a new vehicle. Also I don't see any weather down graphics anymore on vehicles. I wish I could go back to the old mechanic! Game feels less organic and alive because of this. God: Gone with the stupid: Takes 10 years for a train to complete a route and technologies come and go faster than you can experiment them! You can slow or even stop down time, and play the game forever in any era you want! No more saying goodbye to steam trains! No more boring looking planes and trucks from modern era! I wish this was a standard feature for this kind of games!. This feature alone is what makes me still play this game. In conclusion: This is a fine game, but perfection would be having Transport Fever 1, with all its quirks, music and mechanics, AND the stop calendar feature from TF2...

11 gamers found this review helpful
Cyberpunk 2077

Very enjoyable. there are nuissances

The elephant in the room: It is buggy, but not to the extent I heard in some other reviews. Bugs are constant, but not game breaking (Just remember. If you start a fight for a mission, never leave the area without completing it, or you risk from necessary corpses to despawn and mission will never be able to finish) -Pros: -Game history is amazing and well written (prepare for depressing endings tho, but there are multiple) -Voice acting is A+ -Guns feel amazing to shoot, and you have many styles to play with, from melee, automatic, handguns... -Graphics are gorgeous -Music and sound is excellent -Material follows very closely the original roleplaying books for cybeprunk (Yes, they even included Mr studd: All night, every night and she' ll never know. They respected the source material and Jergon) -Driving: Very good Cons: -Many Many graphical glitches, like NPC T posing, low res textures stuck into cars and NPC till 3-4 seconds you hit them (seems to be less common with Nvidia cards). This seem to happen at random. -Some other glitches, like dialogs for picking up objects not dissapearing, NPC voices not sounding during dialogs... all those force you to quicksave and reload to go away, but sometimes you need to exit the game and start again. -At least one mission couldn' t be completed because a body despawned and couldn' t get a key item for that mission. -Keybindings.... I can' t even count how many times I was croutching and a dialog started. While trying to get up the dialog skipped (crouch and skip dialog keys are the same). Missed some important stuff this way (reload again). Another thing which I found near impossible is to holster weapons. You need to double tap alt for it. Works around 2% of the time. -Never hide bodies in the back of the van. They just teleport out and alert enemies That say I am below recommended specs and the game always ran silky smooth at medium, so I never experienced the

8 gamers found this review helpful
Project Highrise

Not as fun as Sim or Yoot Tower.

You are faced with a game with nice graphics, ok sounds and lots of different tenants (Some are variants of other buildings, like if you build an apartment it has normal, nice and luxury variants with small visual changes). All that is good. Now the bad: There are too many steps to build anything. The game is too simple, with elevators acting as teleportation machines. No way of managing rent or easily disclosing costs and profits, power/telephone/etc usage. All the money is collected at midnight, point blank. That means that specially at first you'll run out of money and will need to wait forever for the game to give you a bit of money. There are only two speeds: Slow as molasses, and slow as slightly faster molasses, so it can get really boring! There are no really useful lobbies or sky lobbies, so that is a disappointment... But what drives me more nuts than anything is the fact that tenants will get upset and move out too quickly, before you noticing anything was wrong. And they destroy their building too! Where you had some nice office or restaurant, now you are left with a hole and it is up to you to remember what was in there so you can rebuild it manually. Lame! Other better tower games just have the tenant leaving the space empty, which makes much more sense and is less frustrating to deal with.

4 gamers found this review helpful
We Happy Few - Lightbearer

OK story, terrible gameplay

This DLC suffers from the same faults as "Roger & James", which is a nice story (still, I prefer the first DLC because how unlikable Nick is) but terribly frustrating gameplay. Specifically you have a gameplay which might cause dying often with no quicksave as it has a checkpoint system, and unskippable long intros before tough fights. You'll get sick of watching the same intros over and over again. So if you want the best experience, crank the difficulty all the way down and you'll avoid pulling your hair. btw: don't bother with the alt+tab trick while you do other stuff to let the intros play: the game auto pauses when you minimize

13 gamers found this review helpful
Roger & James in They Came From Below

Fun idea, horrible design

You know when you are playing a game with a cool idea but horrible design? So this is a perfect example. Make sure to select the easiest difficulty, because this trip is going to get really frustrating otherwise! It starts with puzzles (not really difficult, so it is ok). Very soon you'll have that section of "save the town". This is where I had to quit. This is one of those games where you can't save as you want and uses checkpoints. That wouldn't be bad, if it wasn't because it saves you JUST BEFORE unskippable videos, so every time you die, and it will happen, you'll have to watch over and over the same stupid short video, and no, alt tab won't work as it goes to the pause menu. That mission, man... you are on a short arena, swarmed by enemies and NPC. NPC's will go into your line of sight constantly, and one shot and all they will agro into you. Too many enemies, and you will only damage them about 10% of the times you hit them. I.just.cant.

22 gamers found this review helpful
Blood: Fresh Supply

No map editor (still need the DOS ver.)

First of all: I don't have Windows, but this port runs fine under Wine, so Linux, Mac and BSD users can use it. This ports adds some OK options like loading mods from the main menu (but you can't go back to the original game after you load a mod unless you quit the game). It seems like it relies on Galaxy for multiplayer, which is a big nono (Again, no Windows, so I can't really use Galaxy to check if that works). The new "split screen" mode works fine tho. A big bad thing is the fact that despite having mod support it doesn't include a map editor, so you need to still source the DOS version if you want to make your own maps and TC. Luckily it is still being offered inside the "Goodies" section, together with the Liuux version.

6 gamers found this review helpful
Sunrider Academy

Good but eventually becomes boring.

This game feels a little bit like an intermission between the two main stories. The music is nice, and the graphics very good. The writting is really nice... but it becomes really repetitive! I don't share the opinion that the game is too long, but it certainly is devoided of content! it feels like hours pass between events where you'll click like a zombie the closest clickable area so time pass and you can skip to the next story event, regardless of the effect on it. Sometimes it clashes with the story: PE, you or a friend might be in danger and the game still keeps making you go to class and having lunch like nothing happens.... and there is no conclusion for a very long time! This needs much more content or a mechanic to cut the repetitive senseless stuff.

30 gamers found this review helpful