This was a pleasant surprise when I first played it. I really longed for a relatively modern take on Dungeon Master, which this resembles a lot more than Eye of the Beholder, and this gave me my fix. There is a story which is told in game with text in visions and notes in game. It's not mind blowing but absolutely good enough. The puzzles are adequate in difficulty most of the time. What I feel is lacking is the characters and any explanation about how the game system works. Is evasion better or worse than armour? What weapons will there be in the game, what skills matter? For me this was a exploratory first playthough, then a more optimized run trying to find more stuff and after that trying weird builds that sort of break the game (unarmed). Still with the flaws, this is a 5/5 for the genre. At first I liked this one better than the sequel but both are worth playing.