This is a beautiful story driven game that will let's you experience how the world has changed throughout years. Story wise, it will let's you follow the MC raising from a small time criminal to a boss, while having to deal with his family occasionally, which is pretty good and immersive. What drove me away from this game is it's horribly constructed open world, which is empty without any side activities and the fucking speed limit. It's boring as hell, yet you couldn't just speed to the next point, because passing speed limit will attract cops.
Art work by Joe Mad is beautiful as always. Combat system is a traditional JRPG turn base with some degree of strategy. Strategy is important I'm this game, because enemies are strong and come in many flavors, which is good. Unfortunately that it's too required player to grind on order to beat a new dungeon. Characters' progressions aren't smooth and required its player to grind previous dungeon for both material and exp to get stronger. It felt tedious af.