This one looks strange, ugly and annoying at first, but is actually quite novel and interesting, especially for a long-term strategy fan who's seen it all. It is a bit of create your own experience and barebones, which is a put off at first, but allows for much higher replayability, I imagine. You will enjoy it if you like grand-scale RTS and TBS games, fortress defense and offense, and leisurely planning your tactics while fending off periodic attacks. It is about halfway towards being a game in its own genre. It does away with treating human and AI players equally, and turns your conquest against AI into a long continuous campaign where you control the speed of progression and growth of difficulty with your own actions against the AI. Your task is basically to slowly boil the two AI players without raising their ire too fast to handle. Therefore, it is a single-player minded game, don't expect to be able to deathmatch against your friends, only cooperate with them against the AI. Also, graphics is barebones as well, no stunning visuals or realism here, but no performance problems either; a gaming PC is unnecessary.
It's a 2d game that lags on a high-end notebook - do I need to say more? And the monologues seem to be composed for or by retarded children. Waste of money in my case, thankfully not a lot. Btw, I already played it a few decades ago on a TV set, only it was called Little Mermaid something and didn't lag.