Have a physical copy. Registered on steam. With FAF spent over 1000h in the game. Multiple modes. Phantom X. Survival. Checkers. In game live streams. MODS...mods, and even more mods. Scale is unprecedented and not encountered since. Do you know why it is CPU heavy? Cause EVERY projectile is simulated. Ever wondered if heavy T3 stationary artylery can take out an aircraft? Yes, it can if it flies in the path of the projectile. Nothing like a starting nukle hiting enemy bomber and blowing over your base ruining your day. The game modes are awesome. You get bored of convential 1v1 or xvx? Play something else! Community keeps it alive. ELO rankings if you want to go ladder. Or just non ranked fun. Maps scalling from 5x5 to 40x40. Fanboys will scream Starcraft 2 but let's be honest - no better game came out since. Recommend full heartedly. Phantom player for ever.
I was hesitant going into this. Read the reviews. Waited. Came back only to wait more. Got it on sale in the end. Game looks great. Initial few missions, quite fun. But it wouldn't last. Saw peopel compare it to Ground Control...yeah, it ain't that as well. UI is dated, very dated. Being a Supreme Commander veteran I can only describe unit and formation management as chaos unless you put a lot of efort into it. Want to make semi-autonomous groups by including support cruisers? Sure but don't make them too big or they will melt as most unit will be out of repair range. Resourcing is a pain. Breaking down wrecks manualy is a tedious way to go around things. Most of the time you feel you don't need those until a mission throws a wrench into things. Miss the auto resource claim at end of mission from earlier HW installements. Now you need to tip-toe to get most stuff on map before you end the mission by killing the objective. High ground mechanic feels forced and somewhat buggy. I had enemy units right next to mine and they got the "+" while mine didn't. Also - kind of hard to imagine a bit of elevation would make rail guns less effective. Even on attack you are on the deffensive. Enemy units just keep spawning. Air units are clunky to use. And yeah - not having a tactical pause is a pain. All in all - I finished it on normal. Won't be comming back. Not a bad game but definetly is not shining.