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This user has reviewed 56 games. Awesome! You can edit your reviews directly on game pages.
Kingdoms and Castles

Worth the Price

Ok so it's a bit unpolished. There's no character models, the path-finding can be finicky, and the creative mode isn't that reliable, but I find this to be a very solid title. The closest I can think of comparison wise is Banished, in which it's both easier and harder. Easier from Banished because of a few things. 1. Winters don't kill you, they just keep ya from growing food. 2. Gold is the currency instead of resources, you can still trade resources but your going to get gold for them. And 3. Resources don't run out, they are only accessible by certain points that you can gain them, which is remedied later on in the game when you've got the right sources. And also your villagers don't die quickly from starvation, they do die eventually but it takes like half a year Now with that said, let's go about how it's harder. 1. You have threats to deal with, who have no problem with setting everything on fire, can even fly over your town. 2. Plague spreads much more quickly, and takes less time to kill people. 3. You can't assign people jobs, the most you can do is set up the Job Priority which puts job positions in a top tier list from most important to least important, and is filled when people come in. And 4. Happiness is a major factor of this game, ya can't just plop a church down and everyone is happy, and if they aren't happy they will leave. And I know there's people out there who give this game a bad rap since they only find enjoyment out of it for just a few hours, but those people probably don't play Banished over and over again, trying to see if they can survive with the land they are given. And if your that kind of player, who is looking for some more things to play with than what Banished provides, give this game a shot. And if anyone calls you out for playing what looks to be a early-access unpolished game. Remind them that the same can be said for Mount and Blade: Warband, and they'll be quiet.

7 gamers found this review helpful
TIS-100

Another great edition from Zachtronic's

If you don't care for presentation, have a ton of patience, are willing to learn some idea's that are taken out of Real Life and Fantasy; then this game is defiantly up your alley. With that said, this game takes some commitment, the story goes that you have a Uncle who recently died, and are left with some sort of hard/software and left to figure out how to get it to work. What I appreciate the most is that the game know's what it's trying to be and sticks with it, even if it came at the cost of convenience, that being no tutorials in the game, only a PDF manual. It really feels like the successor to Uplink. And what I mean by that is they both show themselves more on the idea of being software instead of puzzle games, they both have a minimalist style, and they both have quirks that makes the way you use them easier that you can figure out by yourself. So yeah, recommended.

7 gamers found this review helpful
Airline Tycoon Deluxe

Oddly fun

Now I should clarify that I have no association with this game nostaligiclly, I did not grow up with it. That said, I had a really fun time. I suppose me working at the airport gave me a rough idea of what to do (and the tutorial helped), but for the most part I knew what I needed to do. And I can go back to this game at any time and know exactly what I need to do; I've spent more hours on this game than I thought I would, I suppose that's what makes it a classic. If you like old games, or sim games, give this game a shot.

3 gamers found this review helpful
Sword of the Stars: The Pit Osmium Edition

Surprisingly good.

I'll be honest, I don't like Rougelites. Sure there was exceptions like FLT, but I never went out of my way to play them... except for this game. I don't know why, but this is my favorite rougelite. I mean it may be due to the complexity it has such as the recipes, or it could be the mix between skill and strategy, but either way, looking forward to a sequel.

6 gamers found this review helpful
Zombie Shooter 2

A little different

This one is moreso a adventure game instead of a arcade shooter unlike it's predecessor. While you are still shooting zombies, for the most part, the same way; everything else is different. Now you have story, told in splash dialog (a pop up text at the bottom of the screen). You still have weapons but they aren't the usual, you have a shop now where you can spend money, getting better weapons with higher prices, and selling other weapons you pick up. And there are vehicles in this game now as well. Still have problems with the terrain, but everything else is polished up. If ya didn't like the first for how arcady it was, try this one.

5 gamers found this review helpful
Zombie Shooter

Arcade shooter

Yes it's not very polished (as in you can get stuck in terrain, so can your enemies so you can cheese them), but I still recommend it. You level up, you spend money to level up your weapons, you only have so many weapons to best deal with the situation (even if there are better weapons than others), and there's a good variety of zombies to keep on your toes. And you can loose a good amount of time in this, so recommended.

Call of Cthulhu: Dark Corners of the Earth

Horror FPS

Much has been said about this game, so I won't go over too much about it. But I will give you a quick overview. Story takes place in the 1920's; you play as a PI, first by request of the police to deal with a cult, later to find a missing person; and I won't say anything more than that just so you can see the story for yourself. As for the gameplay, it works. The shooting is fine, bullets hit the things your shooting, but you can tell it was made for consoles first. Healing is done more realistically, you do pick up health kits, but it doesn't automatically heal you, you actually have to go into the menu and patch up the parts of you that are broken; sometimes you can heal from a injury without aid, but your combat and movement is going to suffer if your not fixed up. Also, this is a Call of Cthulhu game, that means it has a Sanity Meter! I mean yeah sure if you look at something horrific or Lovecraft creatures you'll go insane and die, but you'll be fine when you look away. The stuff that really doesn't work is the Stealth sections; not only do you crouch to stealth but you also hold your breath, and yet there is no way to tell if enemies can see you; the only good thing about it is that it's short and in the beginning o the game so you don't have to do it ever again. And the user interface is lacking to say the least, even if it's done for immersion. And you can't even pick up ammo from enemies even if they are using weapons, understood that it's too keep from being a run-n-gun. I haven't completely finished the GOG version, but I'm sure they put in the patch that fixed the ship issue, so the port still stands up. So, do I recommend this game? In the same way that I recommend Clive Barkers Undying. Sure there's mechanic's that are annoying, but there is a deep fear in this game. You do get more powerful weapons as you go on, but you always feel a sense of dread, like everything you do isn't going to matter. And it's definitely worth 5 bucks.

100 gamers found this review helpful