

I really enjoyed this game. It is low-intensity, pleasant and in my opinion well balanced - quite easy but just enough of a challenge to keep you engaged, with a few curveballs to spice things up. I sank 17 hours into this, loved it until the 15 houor mark, then it started to get tedious, but I made a bad decision trying to complete the final quest which lead to a couple of hours of extra grinding (tip - hire a merchant hero by the midgame and level them up to level 9 minimum before the last chapter). Even then, it was still enjoyable. I liked the music but it gets VERY repetative, so once it starts to annoy you I recommend turning it off in the settings and putting a on a desert ambience playlist on Spotify or whatever you use for music in the background. Great for relaxing after work when you are too tired for something more intensive, if you are recovering from an illness, or just want something chill to play.

This is a very short game, so only get it if it is on offer to a very cheap price, otherwise it will be a waste of money. It's a pretty game, nice graphics and music/sound design. I found the puzzle aspect not very intuitive and struggled with some of it, but then again, I suck at puzzles. The ending is a little confusing. Not much else to say really, it's so short that there isn't much to comment on. It's alright I guess, if you didn't spend much on it and only wanted to kill half an hour.

This is a grim, disturbing psychological/philosophical horror puzzle game with wonderfully twisted artwork, music and level design. It is difficult, I needed to use a guide on most levels - this game is cunning and uses rather abstract dream logic. If you like the look and sound of this game from the store page, you will probably like it. But be warned, it is dark, gory and contains many potential triggers.

This is a beautiful game in every sense of the word. It is original, captivating, thoughtful, clearly a passion project by the developers with a lot of creativity and love poured into it. The gameplay is essentially a collection of "choose your own adventure" travelogues connected by an additional player-driven narrative, with nice music, stunning scene-appropriate photo backgrounds and some time-sensitive optional decisions to add diversions to the the main narrative if you so choose. The post-game 'making of' and personal stories from the developers are also nice additions which I enjoyed reading. This is a great casual relaxing game, especially for those interested in travel, philosophy and exploring different cultures.

As a sequel to Wanderlust: Travel Stories, this game uses the same mechanics and style, serving as an additional story following the character of Henry from the first game. It is short but much like the first game, it is engaging and a relaxing experience. The gameplay is essentially a choose-your-own-adventure travelogue, with music, photographic backgrounds and some time-sensitive optional decisions to add diversions to the the main narrative if you so choose. It can be played as a standalone game but I recommend playing Travel Stories first.