


Great platform exploration game with a lot of depth and attention to detail. You can really tell that it's a labour of love and the screens are often beautiful to behold. It features fun gameplay across different worlds/dimensions and it's a universe you just want to see more of. Thankfully, it also has a lot to show. I've played a lot of indie games, but few have stirred in me the sense of wonder that FEZ has. I consider it truly brilliant. Warmly recommended!

I'm rather fond of space sims and while patiently waiting for such titles as Elite : Dangerous, Star Citizen and No Man's Sky (although that looks a bit different), I suddenly noticed a game called Starpoint Gemini 2 was released. I read a bit about it and bought it on a whim. Then, I completed the main story and then some. The game reminds me of Freelancer and it's both easy to get into while at the same time having depth enough to entertain you for a while. If you've played these sort of games before, Freelancer, Frontier: Elite or X3, then a lot of it will be familiar. You can trade, be a pirate or mine stuff. You get missions to beat up crooks, escort people to other stations, check out stuff .. it's familiar. But that's also what I wanted, so in my case that's all good. Something which is a little different is the combat system and I think it is a lot of fun. Different sides of the ship have different shields, so you have to take care of how you orientate yourself in relation to your enemy. It helps keep battles a little dynamic. You also have to manage how power is diverted between propulsion, shields and weapons, so that adds another element which I thought was alright. Just remember to ALWAYS manually give full power to propulsion when travelling long distances. Yes, even when activating the "full power to engines". So what's the bad? Well, there is some stuff, but most of it doesn't really come in the way of entertainment. I wish you didn't have to face whatever object it is you're targetting to read the info about that object and I wish space in SG2 was a little more realistic and perhaps bigger. The game has plenty of space to move around in, don't get me wrong, but you're generally confined to one solar system and that one system doesn't feel very realistic, f.ex everything seems rather close together and you can land on every planet. Is every planet suitable for colonization? The astronomy geek in me complains a bit, but the game is fun fun FUN.